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As shown by the attached sample, trying to perform a hitTestObject, where one value is a SimpleButton always fails.
Adding some additional logging around the current hit test logic, shows that the bounds of the button are always BoundingBox { x_min: Twips(0), y_min: Twips(0), x_max: Twips(0), y_max: Twips(0), valid: false }
This causes an issue in Upgrade Complete!, where neither the Play button, nor the Back button in the Ship Builder work. This also might be the cause of the issue that prevents collecting money.
(In this SWF, click to move the green clip) UGC Bug.zip
Expected behavior
hitTestObject behavior matches Flash Player
Affected platform
Desktop app
Operating system
Linux
Browser
No response
Additional information
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
As shown by the attached sample, trying to perform a
hitTestObject
, where one value is a SimpleButton always fails.Adding some additional logging around the current hit test logic, shows that the bounds of the button are always
BoundingBox { x_min: Twips(0), y_min: Twips(0), x_max: Twips(0), y_max: Twips(0), valid: false }
This causes an issue in Upgrade Complete!, where neither the Play button, nor the Back button in the Ship Builder work. This also might be the cause of the issue that prevents collecting money.
(In this SWF, click to move the green clip)
UGC Bug.zip
Expected behavior
hitTestObject behavior matches Flash Player
Affected platform
Desktop app
Operating system
Linux
Browser
No response
Additional information
No response
The text was updated successfully, but these errors were encountered: