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The first level of the game plays perfectly, but unfortunately once the second level is reached, the player (snowplow), is no longer able to interact with / collect any of the objects in the game (snowflakes, peppermints, presents, etc). In addition, while some objects (such as buildings) still properly collide with the snowplow, many objects such as cars and traffic cones do not collide with the plow and they player can driver right through them.
I have tested the same SWF file with FlashPlayer 32, and found that it works as expected (described below).
Expected behavior
The first level must first be completed by collecting all 30 snowflakes. In Ruffle, this works as expected.
Upon reaching the second level, the snowplow should be able to collect snowflakes, peppermints, and presents, as is correctly handled in the first level. When the plow comes in contact with one of these items, the item should disappear, and the appropriate counter should increase. In addition, when the plow comes in contact with a taxi cab or large orange traffic barrel, the plow should be stopped and bounce back instead of passing through.
This functionality has been verified using the official Adobe Flash Player v32.
Affected platform
Desktop app
Operating system
Windows 10
The text was updated successfully, but these errors were encountered:
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Describe the bug
Hi all; first of all, what an amazing project that works incredibly well all things considered.
I am trying to use Ruffle to restore access to a holiday game much beloved by my family, the Boston.com Snowplow Game. The SWF can be downloaded here: http://cache.boston.com/images/snowplow_game/snowplow_120105.swf
The first level of the game plays perfectly, but unfortunately once the second level is reached, the player (snowplow), is no longer able to interact with / collect any of the objects in the game (snowflakes, peppermints, presents, etc). In addition, while some objects (such as buildings) still properly collide with the snowplow, many objects such as cars and traffic cones do not collide with the plow and they player can driver right through them.
I have tested the same SWF file with FlashPlayer 32, and found that it works as expected (described below).
Expected behavior
The first level must first be completed by collecting all 30 snowflakes. In Ruffle, this works as expected.
Upon reaching the second level, the snowplow should be able to collect snowflakes, peppermints, and presents, as is correctly handled in the first level. When the plow comes in contact with one of these items, the item should disappear, and the appropriate counter should increase. In addition, when the plow comes in contact with a taxi cab or large orange traffic barrel, the plow should be stopped and bounce back instead of passing through.
This functionality has been verified using the official Adobe Flash Player v32.
Affected platform
Desktop app
Operating system
Windows 10
The text was updated successfully, but these errors were encountered: