You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
(Clicking the start button didn't work with Adobe Flash Player; you should be able to run it from the source using a FlashPoint launcher or something).
Issue 1
For a short time at the beginning of the first stage, the sound effects from jumping, attacking (keyboard S), etc. will be output later than when the key is pressed.
This issue will resolve over time, so it is most likely caused by emulator performance.
slowing down to the point where it becomes difficult to progress from stage 2. It doesn't speed up over time.
Issue 2 (fixed in lastest nightly!)
I'm having an issue with the message box outputting "Hello There" instead of the original message. It mainly happens in the following situations
When you get an item.
When an orb is attacked and removed
When your attack gauge is low
When it's game over
Issue 3 (fixed in lastest nightly!)
When a brick is broken by multiple items, or when all orbs are acquired, all walls and floors of the stage become transparent.
Also, the area with the lock (marked with a red dot) remains after all the orbs have been removed, and you cannot pass through that area to clear the stage.
Expected behavior
The issues we wrote about above should all be resolved.
Affected platform
Self-hosted version
Operating system
Windows 10 22H2
Browser
Google Chrome 111
Additional information
No response
The text was updated successfully, but these errors were encountered:
jmousy
changed the title
Labyrinth Secrets of ShadowHaven: 아이템 설명이 'Hello There'
Labyrinth Secrets of ShadowHaven: Various issues with game behavior
Apr 16, 2023
Uh oh!
There was an error while loading. Please reload this page.
Describe the bug
Reporting some issues I've had with 'Labyrinth: Secrets of ShadowHaven'. Written as of Ruffle Nightly 2023-04-15.
Labyrinth_Secrets_of_ShadowHaven.zip
(Clicking the start button didn't work with Adobe Flash Player; you should be able to run it from the source using a FlashPoint launcher or something).
Issue 1
For a short time at the beginning of the first stage, the sound effects from jumping, attacking (keyboard S), etc. will be output later than when the key is pressed.
This issue will resolve over time, so it is most likely caused by emulator performance.
Issue 2(fixed in lastest nightly!)I'm having an issue with the message box outputting "Hello There" instead of the original message. It mainly happens in the following situations
Issue 3(fixed in lastest nightly!)When a brick is broken by multiple items, or when all orbs are acquired, all walls and floors of the stage become transparent.
Also, the area with the lock (marked with a red dot) remains after all the orbs have been removed, and you cannot pass through that area to clear the stage.
Expected behavior
The issues we wrote about above should all be resolved.
Affected platform
Self-hosted version
Operating system
Windows 10 22H2
Browser
Google Chrome 111
Additional information
No response
The text was updated successfully, but these errors were encountered: