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log.txt
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commit b012d592f60c5e425dc8e2562b6c953593ebd999
Author: Mikko Tamminen <[email protected]>
Date: Wed Nov 6 19:20:58 2013 +0200
Made prefabs out of some stuff
commit 6caebc1c2462e830c864c06ba3ae7c3712feafbf
Author: Mikko Tamminen <[email protected]>
Date: Wed Nov 6 18:42:15 2013 +0200
Fixed detector bug?
commit ee0fa01ecc47b9cc4cc4a69ea53368759e4cc196
Author: Mikko Tamminen <[email protected]>
Date: Wed Nov 6 18:35:56 2013 +0200
Remade player, detector now works with the corners of player
commit 499169b43e78c71a7ef38451910d6738ce3972f6
Merge: 40a95ea d5bf618
Author: Tony Kovanen <[email protected]>
Date: Wed Nov 6 17:29:47 2013 +0200
merge lol
commit d5bf618ff9bf616d5ee739db0b721f5e03d49d79
Merge: 87503d3 bcc7287
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 07:28:32 2013 -0800
Merge pull request #16 from rtab-IGP-2013/turnstomain
retouched the first level to be cooler
commit 40a95ea3a23492266b84afb908b860244b089c5a
Author: Tony Kovanen <[email protected]>
Date: Wed Nov 6 17:28:18 2013 +0200
Refactored player destruction logic
commit 87503d3105d3377d0d8a51e0765c695a80bde08c
Merge: d34485a e13d1c5
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 07:26:53 2013 -0800
Merge pull request #17 from rtab-IGP-2013/dropbox
Dropbox
commit e13d1c5470f8a6f8e341e0c915584a9fe5da5af7
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 17:22:52 2013 +0200
Dropbox! (Audio added)
commit d3919b0f42d8d2c37fbd3cca5c2ff8e8d43f65eb
Merge: 89e9860 d34485a
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 17:16:40 2013 +0200
Merge branch 'master' of https://github.com/rtab-IGP-2013/rtabs into dropbox
commit 89e98600634e7e1335923becf5340238b8f4bda1
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 17:16:15 2013 +0200
removed the old dropbox
commit bcc7287cde0c0f2c44a3e61be1b4c7bab7b30c2a
Author: Vaakapallo <[email protected]>
Date: Wed Nov 6 17:13:49 2013 +0200
retouched the first level to be cooler
commit d34485a50c88369c512e81a3d7ad0d0a3a4ede57
Author: Mikko Tamminen <[email protected]>
Date: Wed Nov 6 17:11:36 2013 +0200
added floor prefabs
commit 020948bb7c09d603221e6eef07eea214a0503bad
Merge: 81846a4 e8114e7
Author: Tony Kovanen <[email protected]>
Date: Wed Nov 6 13:04:29 2013 +0200
Merged sounds and other effects courtesy of Misacorp
commit e8114e7cb2d843c66e7e9edf3ddab450b41e5722
Author: Misacorp <[email protected]>
Date: Wed Nov 6 04:10:34 2013 +0200
Audio Effects part 2
Added more voiceover animations
Animations exist as follows:
- 3x Level Complete
- 5x Level Failed
- 1x Level Start
- 10x Level No.
Other voiceover effects:
- Guard wondering what's going on
- Guard living the life
- Assorted extra sounds including "Dropbox"
commit 6d9dc93bc4142dc2d703951959f634dcaf9bc04b
Author: Misacorp <[email protected]>
Date: Tue Nov 5 22:05:37 2013 +0200
Animation reworks and audio effects
Reworked animation scripts
- Single script to rule them all!
- Configurable "hold" frame: Stops the animation in place for a
configurable amount of time.
- Removed half of the previous animation frames as a result.
Sound effects
- Added a bunch of voiceovers and ambient sounds.
- Box sounds are still to come.
Physics Testing Facility
- Press Left Alt to play a random animation and sound!
commit 81846a4a82746c0799e952b990f950e122cf65f6
Merge: c7d1cdd e1a00f2
Author: rase- <[email protected]>
Date: Tue Nov 5 08:34:36 2013 -0800
Merge pull request #14 from rtab-IGP-2013/Jiawei
Player explosion added
commit e1a00f23279ed1600fffb43a747c06aaaf8cb072
Author: weiwei19890607 <[email protected]>
Date: Tue Nov 5 18:00:36 2013 +0200
Player explosion added
-press "End" key to explode the player.
commit 994d300349fa75fe0fb2564c0ba80d8f9ca481a0
Merge: 1000501 c7d1cdd
Author: Misacorp <[email protected]>
Date: Tue Nov 5 15:08:45 2013 +0200
Merge remote-tracking branch 'origin/master' into Misacorp
commit c7d1cdd63fa24159ffd65bfc492f2b36f35dc8e7
Merge: d2b03a4 78941fa
Author: rase- <[email protected]>
Date: Mon Nov 4 09:41:16 2013 -0800
Merge pull request #13 from rtab-IGP-2013/dropbox
Dropbox
commit 78941fab9590bbcea4518a60c6bcc2406c772547
Author: Lassi Vapaakallio <[email protected]>
Date: Mon Nov 4 19:23:33 2013 +0200
Updated DropBox to new code and added a Winblock
commit 43019bdba7b9f71b3098357c8698522c48fce8b8
Merge: 58f89bb d2b03a4
Author: Lassi Vapaakallio <[email protected]>
Date: Mon Nov 4 18:57:43 2013 +0200
Merge branch 'master' of https://github.com/rtab-IGP-2013/rtabs into dropbox
commit d2b03a4a3d2ad61413ade4d89199ff4b6dd3875a
Author: Lassi Vapaakallio <[email protected]>
Date: Mon Nov 4 18:56:07 2013 +0200
enabled SuspicionBar on main.Unity
commit b08218540970abc5b505f21e165ba9cdcd30e249
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 17:45:24 2013 +0200
Changed suspicion number to include characters SUSPICION one at a time before getting more suspicious
commit 766be8ca3c7987ed1bff38040239e7e775870e54
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 17:36:38 2013 +0200
Fixed player respawning to work with suspicion meter
commit f92dadc1c46d57392cd347dfea1193e9adab9399
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 17:23:26 2013 +0200
Added a preliminary suspicion meter script
commit 3f4e5e690c76715a2e6ba5aeb3320e53fc0af52f
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 16:37:12 2013 +0200
Commented out spawning player because it is broken. Reformatted scripts that are formatted like shit
commit 4c4a01b3ca31affbe7cdeff99528eea6677bfe7e
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 16:19:32 2013 +0200
Deleted Manager_SCRIPT.js and replaced with a C# script file
commit 88b5bd48029cfeaddb0103bc6f7f3203ca4b70d9
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 16:05:35 2013 +0200
Lol now fixd
commit 098ede69475fe21af4b1f583bc9a3c0ee6ae426c
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 16:04:31 2013 +0200
Fixed spawning of player in main.unity
commit bf200f479ed51b746d703e72bed523f9fe5ceb59
Merge: 8b8a1e9 ba552fa
Author: Tony Kovanen <[email protected]>
Date: Mon Nov 4 15:44:10 2013 +0200
Merge remote-tracking branch 'origin/Misacorp'
commit 8b8a1e9d0b84f86217ae3b4dda9b7970c71835e8
Merge: 79505fb a512753
Author: rase- <[email protected]>
Date: Mon Nov 4 01:53:53 2013 -0800
Merge pull request #12 from rtab-IGP-2013/villvirt
Villvirt
commit a512753e7a7629b360b6a2710e807a77f539ae37
Author: villvirt <[email protected]>
Date: Sat Nov 2 21:11:33 2013 +0200
Added start menu
commit 49c4f5764afd911a476a8b4b9dba5e74c137ea9c
Author: villvirt <[email protected]>
Date: Sat Nov 2 20:09:04 2013 +0200
Added respawning after detection, changed win condition to trigger based and added load level
commit 1000501039bf4094e2d4d46461da824e0022fa3b
Author: Misacorp <[email protected]>
Date: Sat Nov 2 04:08:32 2013 +0200
WinBlock and visual feedback
Added WinBlock
- Touching it will play a GUI animation (visual feedback)
- Destroyed on touch
- Code other win functionality into Win()
Added In-Crate-Able GUI animation
Optimized previous text overlay scripts
commit f3866fd79e64624da087a5c8c28584c94870275d
Author: Misacorp <[email protected]>
Date: Sat Nov 2 00:29:25 2013 +0200
Level Intro Animations (rest of them)
- Intro animations for levels 1-10.
- To use one, pull the corresponding prefab into your scene and you're
done.
- These files are 21MB altogether :X
commit d40722e11e9e686a3143cb2089dc3e260c4b6245
Author: Misacorp <[email protected]>
Date: Fri Nov 1 21:30:45 2013 +0200
Level introduction animation
- Currently only for level 1
- Template should be universal once I get the remaining animations out
of After Effects
- Only in place on PhysicsTestingFacility
commit 7b1c00e055341e2a7a1d78700fa1ae2ca06b355c
Merge: 933286f 79505fb
Author: Misacorp <[email protected]>
Date: Thu Oct 31 21:34:10 2013 +0200
Merge remote-tracking branch 'origin/master' into Misacorp
commit 79505fbdcfaabc756f1254939ec377cd5875218a
Author: Misacorp <[email protected]>
Date: Thu Oct 31 21:31:43 2013 +0200
Fixed falling through floor
- Initialized PlayerLife value to prevent player falling through floor.
commit 933286f80096fefddf711f384d3e4330f50ec7d8
Merge: ba552fa 03aa233
Author: Misacorp <[email protected]>
Date: Thu Oct 31 21:22:29 2013 +0200
Merge remote-tracking branch 'origin/master' into Misacorp
commit 03aa233114255d1fd06016df48d59e362ab5b1d0
Merge: 984e891 eec4fc4
Author: rase- <[email protected]>
Date: Thu Oct 31 04:26:28 2013 -0700
Merge pull request #10 from rtab-IGP-2013/cameras
Preliminary automatic turning of cameras.
commit eec4fc425091d3c6cd4005656850a637ba8ca327
Author: Tony Kovanen <[email protected]>
Date: Thu Oct 31 13:21:57 2013 +0200
Preliminary automatic turning of cameras. Let's figure out what to do next with these
commit 984e891226769ff90e2747f9597318402dfdadae
Author: weiwei19890607 <[email protected]>
Date: Wed Oct 30 22:26:58 2013 +0800
Respawn point created
-(0, transform.position, 0) by default.
-happens when lifes <=0
commit ba552fafd1ea121eba48bbc638076e84e396ea3d
Author: Misacorp <[email protected]>
Date: Wed Oct 30 14:57:40 2013 +0200
Conveyor belts and jump pads
Added conveyor belt
- Moves all objects with a rigidbody in conveyor toward conveyor's Z
axis
- Currently the player cannot walk on the conveyor for additional speed
Added jump pad
- Bounces the player upwards
commit 1994f9218220fe31f28814acae4df1ea106ad7bb
Merge: 8d69d60 e2bf8af
Author: rase- <[email protected]>
Date: Tue Oct 29 12:56:37 2013 -0700
Merge pull request #8 from rtab-IGP-2013/Misacorp
aw yiss
commit 58f89bbc6c7019c79d5c97d01703368386cf5cb6
Author: Lassi Vapaakallio <[email protected]>
Date: Tue Oct 29 19:04:05 2013 +0200
thicker floor to prevent going through it
commit e2bf8af83ba1e334af29878128b1e65c1af17489
Author: Lassi Vapaakallio <[email protected]>
Date: Tue Oct 29 17:33:20 2013 +0200
camera debug features
commit 33d003776434288742e1fdd0965c3e270eac2e0a
Author: Lassi Vapaakallio <[email protected]>
Date: Tue Oct 29 17:19:08 2013 +0200
named cameras better, converted cameramanager to generic list and made tag for followcam
commit 31c8278c72b44baf86a544db61eade749ab618ee
Author: Lassi Vapaakallio <[email protected]>
Date: Tue Oct 29 16:29:43 2013 +0200
Playable level now
commit 3ed0658a220a9be0a9d5015ed26a1d093254404e
Author: Lassi Vapaakallio <[email protected]>
Date: Tue Oct 29 16:10:52 2013 +0200
boxed and camera-ed
commit b6fa616a16d94b800dbd724b7c821c223bfde0e5
Author: Misacorp <[email protected]>
Date: Tue Oct 29 01:23:05 2013 +0200
Movement detection
- Player is now detected only when they move
main.unity changes:
- Added "Player" tag to Player_PREFAB
- Removed "Player" tag from w_box5_whatever object.
commit 8d69d60b78cf84b757c95fbe32811d575f31d2b2
Author: Misacorp <[email protected]>
Date: Thu Oct 24 20:26:11 2013 +0300
Detector sees the player (again?)
- Cameras detect when the player is visible
- Player hiding behind boxes is not detected
- NOTE: Only detects the center of the player object. Should be the
whole collider.
- Cleaned up code to remove remaining warnings and nullreferences
- Added or repositioned some cameras on both scenes
commit 39e8428c21e10617f18381743d7997d1cd1456b2
Author: Misacorp <[email protected]>
Date: Thu Oct 24 17:48:58 2013 +0300
Player movement control tools
- Physics material applied to player
-- Controls acceleration, deceleration, bounciness, etc.
- Removed Box Collider from Player prefab. Uses Mesh Collider on the
actual crate object.
- Created new scene where player movement can be finetuned
- Jumping now takes into account player's current velocity
commit 68a85ec6b599c7481b708cedfbccad2a4e8b5499
Author: Misacorp <[email protected]>
Date: Wed Oct 23 21:16:21 2013 +0300
Finetuned movement physics
- Back to using PlayerMovementController
- Changed attributes under main.unity's Input Preferences
- X and Y axis Gravity to 20 and Sensitivity to 10
commit 969c41333ab8ff142f7fb9e0c2449c952b18ba19
Author: Misacorp <[email protected]>
Date: Wed Oct 23 15:44:57 2013 +0300
Fixed new camera cycling and win condition
- You can win again
- Cleaned up code to reduce amount of alerts
- Detector.cs still causes a NullReferenceException.
- TODO: Fix it so that it doesn't rely on camera tags to determine which
camera is active, but instead gets it from
CameraManager.getActiveCamera()
commit 42d276fda3118d35fea0d9a516090cf269e8a8df
Merge: 8415125 d7409dc
Author: Tony Kovanen <[email protected]>
Date: Wed Oct 23 14:02:33 2013 +0300
Merged win conditions and unfixed number of cameras branches. However, there needs to be some editing for the win condition to work again. See the commented out code
commit d7409dc6ff1ca4af468e4e30b20fa6d2442cf854
Author: Misacorp <[email protected]>
Date: Wed Oct 23 00:06:21 2013 +0300
Rewrote camera cycling
- Support for an arbitrary amount of cameras
- Relies on the "Depth" value of each camera.
- The camera that follows the player must have Depth = 100.
commit 84151250e2ea6c97b381e3858009499d0d2a6d18
Merge: 28c87d5 1681eeb
Author: rase- <[email protected]>
Date: Tue Oct 22 11:05:44 2013 -0700
Merge pull request #6 from rtab-IGP-2013/Jiawei
Winner room and Win condition added
commit 1681eeba043fbd1c9372deb5f0e50b2d4dcad9d4
Author: weiwei19890607 <[email protected]>
Date: Sun Oct 20 16:29:57 2013 +0300
Winner room and Win condition added
-player win the game when position.z > 40
-after win the game movement stops
-after win the game, a text show the status
commit 28c87d5413ac705644089a4b2caf439b00d82a66
Merge: 0965880 6dbd381
Author: Vaakapallo <[email protected]>
Date: Fri Oct 18 12:28:06 2013 -0700
Merge pull request #5 from rtab-IGP-2013/vaakapallo
Vaakapallo
commit 6dbd3816adb7b2d22f14085a91d86f83173359dc
Author: Lassi Vapaakallio <[email protected]>
Date: Fri Oct 18 22:24:25 2013 +0300
detectorscript now works, in the third room, and it resets instantly with no message, but it's something
commit 45db02ed4af08958e8f496bab778c1de48a0f085
Author: Tony Kovanen <[email protected]>
Date: Fri Oct 18 15:40:13 2013 +0300
Let's herpderp this
commit 7448142e540d95b837cbde5d807fb584d90faf33
Author: Tony Kovanen <[email protected]>
Date: Fri Oct 18 14:50:47 2013 +0300
Recofingured the structure of the project and ported detector.js
commit 096588027fa139e5bbe53a2a467ebfc489757605
Author: Tony Kovanen <[email protected]>
Date: Fri Oct 18 13:57:20 2013 +0300
Added stoopid movement, because sliding on ice is not cool
commit 3c9ada3535ec524cceaffee8b4bcf234a724c11a
Author: Tony Kovanen <[email protected]>
Date: Fri Oct 18 13:48:49 2013 +0300
Removed game draw
commit fe2a022e159b7425adfcc34897a4163087cd7210
Author: Misacorp <[email protected]>
Date: Wed Oct 16 00:43:50 2013 +0300
Box and crate models
- Added a pack of box and crate objects from the Asset Store
- The Player is now a wooden crate
commit 844aa3451b2c51d45ee14d00bd421f190be26f42
Author: Misacorp <[email protected]>
Date: Tue Oct 15 19:02:36 2013 +0300
Instantiated player spawning
- Player spawning is instantiated
- Handled by the Game Manager object via Manager_SCRIPT
- Spawn location is determined by the empty "Starting Position" game
object. It can be freely moved around to change the spawning location.
commit 11f9f2cdcc785b5ea67ab5a7129cf2eee35b74f4
Author: Misacorp <[email protected]>
Date: Tue Oct 15 18:27:22 2013 +0300
Diagonal Movement
- Player movement handled by rigidbody.AddForce
* This allows for more streamlined movement handling
* As a result the player has an adjustable maximum speed
commit 0a359970e81a20b98367c25f07e9e2fec751c63c
Author: weiwei19890607 <[email protected]>
Date: Tue Oct 15 14:41:30 2013 +0300
Now we have 4 rooms with 4 different themes
-Texture applied on the floor.
commit 60c0d4aaf5125861291563af47a8655b1fa427d9
Author: Misacorp <[email protected]>
Date: Mon Oct 14 14:17:38 2013 +0300
Jump functionality
- The player jump (space)
- Changed gravity to accomodate (from -9.81 to -20.0)
- Player can only rotate along the Y axis (bounces around while in the
air otherwise)
commit eb5b69a161d2080b43b30db1e69bc0ca0b80987a
Author: weiwei19890607 <[email protected]>
Date: Sun Oct 13 23:59:00 2013 +0300
GameDraw added-for modeling
commit a75e90b1d909d9107feeabe0570ad07fc9d812d1
Merge: ad4e18c f6e4172
Author: rase- <[email protected]>
Date: Sun Oct 13 23:10:32 2013 +0300
Merge branch 'rase'
commit f6e4172a6af5d18328d273264a258680de52bc99
Author: rase- <[email protected]>
Date: Sun Oct 13 23:00:39 2013 +0300
Changed automatic cycling parameter to 5 seconds from 2
commit ad4e18ce1f60a128a8762e018f06a51b25f2b77f
Author: villvirt <[email protected]>
Date: Sun Oct 13 22:58:57 2013 +0300
Revert "Edited file structure"
This reverts commit e605fe854bc2bfe606d3e52e5a1cac072738a2fc.
commit e605fe854bc2bfe606d3e52e5a1cac072738a2fc
Author: villvirt <[email protected]>
Date: Sun Oct 13 22:58:03 2013 +0300
Edited file structure
commit 34a09fb71bce713b65f72fccf77267b91dfa3125
Author: rase- <[email protected]>
Date: Sun Oct 13 22:57:24 2013 +0300
Automatic camera cycling in GameManager
commit d47a10cff78f037e0b8cb10bcd3ed6eb871b74ce
Merge: 4226285 03ae680
Author: Vaakapallo <[email protected]>
Date: Sun Oct 13 11:00:12 2013 -0700
Merge pull request #3 from rtab-IGP-2013/vaakapallo
camera-toggling with 'c' and cameras to the rest of the rooms also scrambled the movement
commit 03ae6809d92b434829a91846cc9e4fcb59bb4abd
Author: Lassi Vapaakallio <[email protected]>
Date: Sun Oct 13 20:47:17 2013 +0300
camera-toggling with 'c' and cameras to the rest of the rooms
commit 4226285443613406b556267587f52007557d49c6
Author: weiwei19890607 <[email protected]>
Date: Sun Oct 13 18:26:29 2013 +0300
Player movement, temporary player's view added
commit 086e6e77d22ee249c477bd01b55fc73168a27936
Merge: ebb3e96 a6fa4fa
Author: Vaakapallo <[email protected]>
Date: Sun Oct 13 04:48:14 2013 -0700
Merge pull request #1 from rtab-IGP-2013/vaakapallo
added cameras, a light and some objects
commit a6fa4fa78f432be6b3f162a302bc34fda587fa87
Author: Lassi Vapaakallio <[email protected]>
Date: Sun Oct 13 14:36:35 2013 +0300
added cameras, a light and some objects
commit ebb3e9660b74fbf5b31374cf63211439927ef5d4
Author: weiwei19890607 <[email protected]>
Date: Fri Oct 11 16:20:01 2013 +0300
project re-generated
commit 1751da0323199ed9b1508d23c3b4f58c5db0ddaf
Author: weiwei19890607 <[email protected]>
Date: Fri Oct 11 14:47:58 2013 +0300
clear
commit 1e4eb890835c0c0d52802e0709cc14861e6a1299
Author: weiwei19890607 <[email protected]>
Date: Fri Oct 11 14:44:03 2013 +0300
Create .gitignore
commit 48006c5382b69f98b49885478703f7f97c774434
Author: weiwei19890607 <[email protected]>
Date: Fri Oct 11 00:57:02 2013 +0300
brief room created
support unity 4.2.2
commit 9c2bfd75bd5049164b286e6000979448ea9e90f9
Author: weiwei19890607 <[email protected]>
Date: Thu Oct 10 23:25:59 2013 +0300
brief room created
commit a346f5318e3d90bb7fbedb6529990f7e783c7581
Author: weiwei19890607 <[email protected]>
Date: Thu Oct 10 20:49:32 2013 +0300
Create README.md
commit 14d2cd3fb18edfabd9fa2a02eefe6f87375ed34a
Author: weiwei19890607 <[email protected]>
Date: Thu Oct 10 20:43:10 2013 +0300
Original empty unity project