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Planarity

Planarity is a game of untangling. Rearrange the vertices so that no two edges intersect. The vertices and edges form a planar graph, so this is guaranteed to be possible. It may not be easy, though.

Planarity was written for Ubuntu Touch. It is a pure-QML application, so it should run easily on any platform that supports QML. Launch it using the desktop file or with qmlscene ui/Main.qml.

Credits

The earliest version of Planarity was written by John Tantalo, based on a concept by Mary Radcliffe.

Some design features were borrowed from gPlanarity, written by Monty.

This version is copyright 2015 by Robert Schroll and released under the GPL.