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What is the mean of avoiding collisions using full 3D data? #1

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hanghoo opened this issue Oct 18, 2016 · 2 comments
Open

What is the mean of avoiding collisions using full 3D data? #1

hanghoo opened this issue Oct 18, 2016 · 2 comments

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@hanghoo
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hanghoo commented Oct 18, 2016

Hello,
I don't know the meaning that avoid collisions using full 3D data.
I only know if you use move_base, the navigation map is OccupancyGrid. And it's 2-D grid map.
Can you explain the collisions using full 3D data?

@blueeaglex
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The project seem to be laid aside. What is going on for now?

@nlwmode
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nlwmode commented Jul 7, 2020

In my understanding , when the collision could be taken place by 2d grid map(3 types of 2d maps) , then it could using ODE method to checking if it will collide in 3d map.

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