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typeGuard.md

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Type Guard

Type Guards allow you to narrow down the type of an object within a conditional block.

typeof

TypeScript is aware of the usage of the JavaScript instanceof and typeof operators. If you use these in a conditional block, TypeScript will understand the type of the variable to be different within that conditional block. Here is a quick example where TypeScript realizes that a particular function does not exist on string and points out what was probably a user typo:

function doSomething(x: number | string) {
    if (typeof x === 'string') { // Within the block TypeScript knows that `x` must be a string
        console.log(x.subtr(1)); // Error, 'subtr' does not exist on `string`
        console.log(x.substr(1)); // OK
    }
    x.substr(1); // Error: There is no guarantee that `x` is a `string`
}

instanceof

Here is an example with a class and instanceof:

class Foo {
    foo = 123;
    common = '123';
}

class Bar {
    bar = 123;
    common = '123';
}

function doStuff(arg: Foo | Bar) {
    if (arg instanceof Foo) {
        console.log(arg.foo); // OK
        console.log(arg.bar); // Error!
    }
    if (arg instanceof Bar) {
        console.log(arg.foo); // Error!
        console.log(arg.bar); // OK
    }

    console.log(arg.common); // OK
    console.log(arg.foo); // Error!
    console.log(arg.bar); // Error!
}

doStuff(new Foo());
doStuff(new Bar());

TypeScript even understands else so when an if narrows out one type it knows that within the else it's definitely not that type. Here is an example:

class Foo {
    foo = 123;
}

class Bar {
    bar = 123;
}

function doStuff(arg: Foo | Bar) {
    if (arg instanceof Foo) {
        console.log(arg.foo); // OK
        console.log(arg.bar); // Error!
    }
    else {  // MUST BE Bar!
        console.log(arg.foo); // Error!
        console.log(arg.bar); // OK
    }
}

doStuff(new Foo());
doStuff(new Bar());

in

The in operator does a safe check for the existence of a property on an object and can be used as a type guard. E.g.

interface A {
  x: number;
}
interface B {
  y: string;
}

function doStuff(q: A | B) {
  if ('x' in q) {
    // q: A
  }
  else {
    // q: B
  }
}

Literal Type Guard

You can use === / == / !== / != to distinguish between literal values

type TriState = 'yes' | 'no' | 'unknown';

function logOutState(state:TriState) {
  if (state == 'yes') {
    console.log('User selected yes');
  } else if (state == 'no') {
    console.log('User selected no');
  } else {
    console.log('User has not made a selection yet');
  }
}

This even works when you have literal types in a union. You can check the value of a shared property name to discriminate the union e.g.

type Foo = {
  kind: 'foo', // Literal type 
  foo: number
}
type Bar = {
  kind: 'bar', // Literal type 
  bar: number
}

function doStuff(arg: Foo | Bar) {
    if (arg.kind === 'foo') {
        console.log(arg.foo); // OK
        console.log(arg.bar); // Error!
    }
    else {  // MUST BE Bar!
        console.log(arg.foo); // Error!
        console.log(arg.bar); // OK
    }
}

null and undefined with strictNullChecks

TypeScript is smart enough to rule out both null and undefined with a == null / != null check. For example:

function foo(a?: number | null) {
  if (a == null) return;

  // a is number now.
}

User Defined Type Guards

JavaScript doesn't have very rich runtime introspection support built in. When you are using just plain JavaScript Objects (using structural typing to your advantage), you do not even have access to instanceof or typeof. For these cases you can create User Defined Type Guard functions. These are just functions that return someArgumentName is SomeType. Here is an example:

/**
 * Just some interfaces
 */
interface Foo {
    foo: number;
    common: string;
}

interface Bar {
    bar: number;
    common: string;
}

/**
 * User Defined Type Guard!
 */
function isFoo(arg: any): arg is Foo {
    return arg.foo !== undefined;
}

/**
 * Sample usage of the User Defined Type Guard
 */
function doStuff(arg: Foo | Bar) {
    if (isFoo(arg)) {
        console.log(arg.foo); // OK
        console.log(arg.bar); // Error!
    }
    else {
        console.log(arg.foo); // Error!
        console.log(arg.bar); // OK
    }
}

doStuff({ foo: 123, common: '123' });
doStuff({ bar: 123, common: '123' });

Type Guards and callbacks

TypeScript doesn't assume type guards remain active in callbacks as making this assumption is dangerous. e.g.

// Example Setup
declare var foo:{bar?: {baz: string}};
function immediate(callback: ()=>void) {
  callback();
}


// Type Guard
if (foo.bar) {
  console.log(foo.bar.baz); // Okay
  functionDoingSomeStuff(() => {
    console.log(foo.bar.baz); // TS error: Object is possibly 'undefined'"
  });
}

The fix is as easy as storing the inferred safe value in a local variable, automatically ensuring it doesn't get changed externally, and TypeScript can easily understand that:

// Type Guard
if (foo.bar) {
  console.log(foo.bar.baz); // Okay
  const bar = foo.bar;
  functionDoingSomeStuff(() => {
    console.log(bar.baz); // Okay
  });
}