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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.0)
project(VirtualVista)
option(GLFW_BUILD_DOCS OFF)
option(GLFW_BUILD_EXAMPLES OFF)
option(GLFW_BUILD_TESTS OFF)
add_subdirectory(deps/glfw)
option(ASSIMP_BUILD_ASSIMP_TOOLS OFF)
option(ASSIMP_BUILD_SAMPLES OFF)
option(ASSIMP_BUILD_TESTS OFF)
add_subdirectory(deps/assimp)
ADD_SUBDIRECTORY(deps/Simple-OpenGL-Image-Library)
if(MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -std=c++11")
if(NOT WIN32)
set(GLAD_LIBRARIES dl)
endif()
endif()
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/build/")
execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_SOURCE_DIR}/build/)
endif()
include_directories("include/"
"deps/assimp/include/"
"deps/glad/include/"
"deps/glfw/include/"
"deps/glm/"
"deps/Simple-OpenGL-Image-Library/src/")
file(GLOB DEPS_SOURCES deps/glad/src/glad.c)
file(GLOB PROJECT_HEADERS include/vv/*.h)
file(GLOB PROJECT_SOURCES src/*.cpp)
file(GLOB PROJECT_SHADERS src/shaders/*.comp
src/shaders/*.frag
src/shaders/*.geom
src/shaders/*.vert)
file(GLOB PROJECT_CONFIGS "CMakeLists.txt"
"README.md"
".gitignore"
".gitmodules")
source_group("include" FILES ${PROJECT_HEADERS})
source_group("shaders" FILES ${PROJECT_SHADERS})
source_group("src" FILES ${PROJECT_SOURCES})
source_group("deps" FILES ${DEPS_SOURCES})
add_definitions(-DGLFW_INCLUDE_NONE -DPROJECT_SOURCE_DIR=\"${PROJECT_SOURCE_DIR}\")
add_executable(${PROJECT_NAME} ${PROJECT_SOURCES}
${PROJECT_HEADERS}
${PROJECT_SHADERS}
${PROJECT_CONFIGS}
${DEPS_SOURCES})
target_link_libraries(${PROJECT_NAME} assimp glfw SOIL ${SOIL_LIBRARIES} ${GLFW_LIBRARIES})
set_target_properties(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/build")