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GameEvent listener improvement #413
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Sorry I found HookEvent logic has done the same logic (FindListener then AddListener) |
Test again with hook CreateEvent and change param bForce = true, then |
I'm not sure we should really be changing this bool, because the fact that it doesn't fire is coming from valve code directly, so forcing these through may have unforeseen consequences |
I agree |
I found
item_equip
only fire once when I receive an item but not like CSGO does(fire at everytime weapon switch). Seems likeCreateEvent
function fails sometimes. So we can add a hook forCreateEvent
and make the bForce always true. IDK why it works at least it works for me.The text was updated successfully, but these errors were encountered: