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Do this instead, it needs to be done on the controller not the pawn, and the item to mark as state changed should be the whole reference to money services.
Hi, when I give a player some money during freeze time, the player doesn't see any changes on HUD until freeze time ends. Please help.
I tried Utilities.SetStateChanged(playerPawn!, "CCSPlayerController_InGameMoneyServices", "m_iAccount"); but nothing changed.
v 204
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