From 5dce180ba1867d60044fe347a1f67856735d5fc6 Mon Sep 17 00:00:00 2001 From: rodikh Date: Mon, 14 Mar 2022 00:53:22 +0200 Subject: [PATCH] Support for 1.5 - Added additional categories - Moved some items between categories --- Modules/Types.lua | 39 +++++++++++++++++++++++++++++---------- README.md | 2 +- 2 files changed, 30 insertions(+), 11 deletions(-) diff --git a/Modules/Types.lua b/Modules/Types.lua index fb6bd73..b54d85e 100644 --- a/Modules/Types.lua +++ b/Modules/Types.lua @@ -11,7 +11,7 @@ Types = { gamedataItemType.Wea_Shotgun, gamedataItemType.Wea_ShotgunDual, gamedataItemType.Wea_SniperRifle, - gamedataItemType.Wea_SubmachineGun, + gamedataItemType.Wea_SubmachineGun }, Melee_Blunt = { gamedataItemType.Wea_TwoHandedClub, @@ -40,13 +40,18 @@ Types = { gamedataItemType.Cyb_Launcher, gamedataItemType.Cyb_MantisBlades, gamedataItemType.Cyb_NanoWires, - gamedataItemType.Cyb_StrongArms + gamedataItemType.Cyb_StrongArms, + gamedataItemType.Cyberware }, Consumable = { - gamedataItemType.Con_Edible, + gamedataItemType.Con_Edible + }, + Medical = { gamedataItemType.Con_Inhaler, gamedataItemType.Con_Injector, - gamedataItemType.Con_LongLasting, + gamedataItemType.Con_LongLasting + }, + Skillbook = { gamedataItemType.Con_Skillbook }, Crafting = { @@ -57,38 +62,52 @@ Types = { }, Attachments = { gamedataItemType.Prt_Capacitor, + gamedataItemType.Prt_BootsFabricEnhancer, + gamedataItemType.Prt_PantsFabricEnhancer, + gamedataItemType.Prt_OuterTorsoFabricEnhancer, + gamedataItemType.Prt_FaceFabricEnhancer, + gamedataItemType.Prt_HeadFabricEnhancer, + gamedataItemType.Prt_TorsoFabricEnhancer, gamedataItemType.Prt_FabricEnhancer, gamedataItemType.Prt_Fragment, gamedataItemType.Prt_Magazine, gamedataItemType.Prt_Mod, + gamedataItemType.Prt_RifleMuzzle, + gamedataItemType.Prt_HandgunMuzzle, gamedataItemType.Prt_Muzzle, - gamedataItemType.Prt_Program, gamedataItemType.Prt_Receiver, gamedataItemType.Prt_Scope, gamedataItemType.Prt_ScopeRail, gamedataItemType.Prt_Stock, gamedataItemType.Prt_TargetingSystem }, + Hacking = { + gamedataItemType.Prt_Program, + }, Ammo = { gamedataItemType.Con_Ammo }, Junk = { - gamedataItemType.Gen_Junk + gamedataItemType.Gen_Junk, + gamedataItemType.Gen_Jewellery } }, ItemIcons = { - Guns = "UIIcon.Filter_RangedWeapons", + Guns = "UIIcon.LootingShadow_Weapon", Melee_Blunt = "UIIcon.Filter_MeleeWeapons", Melee_Blade = "UIIcon.Filter_MeleeWeapons", - Clothes = "UIIcon.Filter_Clothes", + Clothes = "UIIcon.LootingShadow_OuterChest", Cyberware = "UIIcon.Filter_Cyberware", - Consumable = "UIIcon.Filter_Consumables", + Consumable = "UIIcon.LootingShadow_Consumable", + Medical = "UIIcon.Filter_Consumables", + Skillbook = "UIIcon.LootingShadow_Shard", Crafting = "UIIcon.LootingShadow_Mod", Grenade = "UIIcon.Filter_Grenades", Attachments = "UIIcon.Filter_Attachments", + Hacking = "UIIcon.LootingShadow_Program", Ammo = "UIIcon.LootingShadow_Magazine", Junk = "UIIcon.Filter_AllItems", - Money = "UIIcon.Filter_Junk", + Money = "UIIcon.LootingShadow_Cash", Default = "UIIcon.Filter_AllItems" }, Qualities = { diff --git a/README.md b/README.md index fb1024f..f60862b 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ Extract the entire repository into `Cyberpunk 2077\bin\x64\plugins\cyber_engine_ [Optional] Set "Hide default markers" to false in the Cyber Engine Tweaks overlay to show the original markers alongside the new markers -Tested to work on Cyberpunk version 1.31 +Tested to work on Cyberpunk version 1.5 ## Issues and Contributions