You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
16:24:17 [EROR] (cssharp:Core) Error invoking callback
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Runtime.InteropServices.Marshal.ReadInt64(IntPtr ptr, Int32 ofs)
at CounterStrikeSharp.API.Core.CBaseEntity.get_CBodyComponent() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Objects.g.cs:line 4369
at CounterStrikeSharp.API.Core.CBaseEntity.get_AbsOrigin() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Model/CBaseEntity.cs:line 23
at CS2Multi1v1.Models.Arena.OnPlayerSpawn(CCSPlayerController playerController)
at CS2Multi1v1.CS2Multi1v1.OnPlayerSpawn(EventPlayerSpawn event, GameEventInfo info)
at InvokeStub_GameEventHandler`1.Invoke(Object, Object, IntPtr*)
at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at CounterStrikeSharp.API.Core.FunctionReference.<>c__DisplayClass3_0.<.ctor>b__0(fxScriptContext* context) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/FunctionReference.cs:line 82
The text was updated successfully, but these errors were encountered:
16:24:17 [EROR] (cssharp:Core) Error invoking callback
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Runtime.InteropServices.Marshal.ReadInt64(IntPtr ptr, Int32 ofs)
at CounterStrikeSharp.API.Core.CBaseEntity.get_CBodyComponent() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Objects.g.cs:line 4369
at CounterStrikeSharp.API.Core.CBaseEntity.get_AbsOrigin() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Model/CBaseEntity.cs:line 23
at CS2Multi1v1.Models.Arena.OnPlayerSpawn(CCSPlayerController playerController)
at CS2Multi1v1.CS2Multi1v1.OnPlayerSpawn(EventPlayerSpawn event, GameEventInfo info)
at InvokeStub_GameEventHandler`1.Invoke(Object, Object, IntPtr*)
at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at CounterStrikeSharp.API.Core.FunctionReference.<>c__DisplayClass3_0.<.ctor>b__0(fxScriptContext* context) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/FunctionReference.cs:line 82
The text was updated successfully, but these errors were encountered: