Use arrows to move around the complext plane, + / - to zoom in/out and <, > to increase "resolution"
- autoexposure - normalize values
- decouple unecessery SDL dependencies
- multithread
- use variable precision arithmetic
- create basic poc for Web. Create a build script that will render the mandelbrot in a canvas
- screenshot functionality
- "render" functionality. Create an animation based on keyframes
- WebGPU
For the desktop version you need to place a static raylib library in lib/raylib. The repo contains one compiled for M1 Pro Mac. Potentially you need to replace it for your machine.
./build.sh && ./build/mandel