In C and Objective-C, you can write the following line,
int cookies[9][7];
to make a 9x7 grid of cookies. This creates a two-dimensional array of 63 elements. To find the cookie at column 3 and row 6, you can write:
myCookie = cookies[3][6];
This statement is not acceptable in Swift. To create a multi-dimensional array in Swift, you can write:
var cookies = [[Int]]()
for _ in 1...9 {
var row = [Int]()
for _ in 1...7 {
row.append(0)
}
cookies.append(row)
}
Then, to find a cookie, you can write:
let myCookie = cookies[3][6]
You can also create the array in a single line of code:
var cookies = [[Int]](repeating: [Int](repeating: 0, count: 7), count: 9)
This looks complicated, but you can simplify it with a helper function:
func dim<T>(_ count: Int, _ value: T) -> [T] {
return [T](repeating: value, count: count)
}
Then, you can create the array:
var cookies = dim(9, dim(7, 0))
Swift infers that the datatype of the array must be Int
because you specified 0
as the default value of the array elements. To use a string instead, you can write:
var cookies = dim(9, dim(7, "yum"))
The dim()
function makes it easy to go into even more dimensions:
var threeDimensions = dim(2, dim(3, dim(4, 0)))
The downside of using multi-dimensional arrays or multiple nested arrays in this way is to lose track of what dimension represents what.
Instead, you can create your own type that acts like a 2-D array which is more convenient to use:
public struct Array2D<T> {
public let columns: Int
public let rows: Int
fileprivate var array: [T]
public init(columns: Int, rows: Int, initialValue: T) {
self.columns = columns
self.rows = rows
array = .init(repeating: initialValue, count: rows*columns)
}
public subscript(column: Int, row: Int) -> T {
get {
precondition(column < columns, "Column \(column) Index is out of range. Array<T>(columns: \(columns), rows:\(rows))")
precondition(row < rows, "Row \(row) Index is out of range. Array<T>(columns: \(columns), rows:\(rows))")
return array[row*columns + column]
}
set {
precondition(column < columns, "Column \(column) Index is out of range. Array<T>(columns: \(columns), rows:\(rows))")
precondition(row < rows, "Row \(row) Index is out of range. Array<T>(columns: \(columns), rows:\(rows))")
array[row*columns + column] = newValue
}
}
}
Array2D
is a generic type, so it can hold any kind of object, not just numbers.
To create an instance of Array2D
, you can write:
var cookies = Array2D(columns: 9, rows: 7, initialValue: 0)
By using the subscript
function, you can retrieve an object from the array:
let myCookie = cookies[column, row]
Or, you can change it:
cookies[column, row] = newCookie
Internally, Array2D
uses a single one-dimensional array to store the data. The index of an object in that array is given by (row x numberOfColumns) + column
, but as a user of Array2D
, you only need to think in terms of "column" and "row", and the details will be done by Array2D
. This is the advantage of wrapping primitive types into a wrapper class or struct.
Written for Swift Algorithm Club by Matthijs Hollemans