forked from aerospike/aerospike-client-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathconnection.go
362 lines (307 loc) · 9.5 KB
/
connection.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
// Copyright 2013-2017 Aerospike, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package aerospike
import (
"crypto/tls"
"io"
"net"
"runtime"
"strconv"
"sync"
"sync/atomic"
"time"
. "github.com/aerospike/aerospike-client-go/logger"
. "github.com/aerospike/aerospike-client-go/types"
)
// DefaultBufferSize specifies the initial size of the connection buffer when it is created.
// If not big enough (as big as the average record), it will be reallocated to size again
// which will be more expensive.
const DefaultBufferSize = 64 * 1024 // 64 KiB
// Connection represents a connection with a timeout.
type Connection struct {
node *Node
// timeout
timeout time.Duration
// duration after which connection is considered idle
idleTimeout time.Duration
idleDeadline time.Time
// connection object
conn net.Conn
// to avoid having a buffer pool and contention
dataBuffer []byte
closer sync.Once
}
// makes sure that the connection is closed eventually, even if it is not consumed
func connectionFinalizer(c *Connection) {
c.Close()
}
func errToTimeoutErr(err error) error {
if err, ok := err.(net.Error); ok && err.Timeout() {
return NewAerospikeError(TIMEOUT, err.Error())
}
return err
}
func shouldClose(err error) bool {
if err == io.EOF {
return true
}
if err, ok := err.(net.Error); ok && err.Timeout() {
return true
}
return false
}
// NewConnection creates a connection on the network and returns the pointer
// A minimum timeout of 2 seconds will always be applied.
// If the connection is not established in the specified timeout,
// an error will be returned
func NewConnection(address string, timeout time.Duration) (*Connection, error) {
newConn := &Connection{dataBuffer: make([]byte, DefaultBufferSize)}
runtime.SetFinalizer(newConn, connectionFinalizer)
// don't wait indefinitely
if timeout == 0 {
timeout = 5 * time.Second
}
conn, err := net.DialTimeout("tcp", address, timeout)
if err != nil {
Logger.Error("Connection to address `" + address + "` failed to establish with error: " + err.Error())
return nil, errToTimeoutErr(err)
}
newConn.conn = conn
// set timeout at the last possible moment
if err := newConn.SetTimeout(timeout); err != nil {
newConn.Close()
return nil, err
}
return newConn, nil
}
// NewSecureConnection creates a TLS connection on the network and returns the pointer.
// A minimum timeout of 2 seconds will always be applied.
// If the connection is not established in the specified timeout,
// an error will be returned
func NewSecureConnection(policy *ClientPolicy, host *Host) (*Connection, error) {
address := net.JoinHostPort(host.Name, strconv.Itoa(host.Port))
conn, err := NewConnection(address, policy.Timeout)
if err != nil {
return nil, err
}
if policy.TlsConfig == nil {
return conn, nil
}
// Use version dependent clone function to clone the config
tlsConfig := cloneTlsConfig(policy.TlsConfig)
tlsConfig.ServerName = host.TLSName
sconn := tls.Client(conn.conn, tlsConfig)
if err := sconn.Handshake(); err != nil {
sconn.Close()
return nil, err
}
if host.TLSName != "" && !tlsConfig.InsecureSkipVerify {
if err := sconn.VerifyHostname(host.TLSName); err != nil {
sconn.Close()
Logger.Error("Connection to address `" + address + "` failed to establish with error: " + err.Error())
return nil, errToTimeoutErr(err)
}
}
conn.conn = sconn
return conn, nil
}
// Write writes the slice to the connection buffer.
func (ctn *Connection) Write(buf []byte) (total int, err error) {
// make sure all bytes are written
// Don't worry about the loop, timeout has been set elsewhere
length := len(buf)
var r int
for total < length {
if r, err = ctn.conn.Write(buf[total:]); err != nil {
break
}
total += r
}
if err == nil {
return total, nil
}
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
ctn.Close()
return total, errToTimeoutErr(err)
}
// ReadN reads N bytes from connection buffer to the provided Writer.
func (ctn *Connection) ReadN(buf io.Writer, length int64) (total int64, err error) {
// if all bytes are not read, retry until successful
// Don't worry about the loop; we've already set the timeout elsewhere
total, err = io.CopyN(buf, ctn.conn, length)
if err == nil && total == length {
return total, nil
} else if err != nil {
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
if shouldClose(err) {
ctn.Close()
}
return total, errToTimeoutErr(err)
}
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
ctn.Close()
return total, NewAerospikeError(SERVER_ERROR)
}
// Read reads from connection buffer to the provided slice.
func (ctn *Connection) Read(buf []byte, length int) (total int, err error) {
// if all bytes are not read, retry until successful
// Don't worry about the loop; we've already set the timeout elsewhere
var r int
for total < length {
r, err = ctn.conn.Read(buf[total:length])
total += r
if err != nil {
break
}
}
if err == nil && total == length {
return total, nil
} else if err != nil {
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
if shouldClose(err) {
ctn.Close()
}
return total, errToTimeoutErr(err)
}
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
ctn.Close()
return total, NewAerospikeError(SERVER_ERROR)
}
// IsConnected returns true if the connection is not closed yet.
func (ctn *Connection) IsConnected() bool {
return ctn.conn != nil
}
// SetTimeout sets connection timeout for both read and write operations.
func (ctn *Connection) SetTimeout(timeout time.Duration) error {
// Set timeout ONLY if there is or has been a timeout set before
if timeout > 0 || ctn.timeout != 0 {
ctn.timeout = timeout
// important: remove deadline when not needed; connections are pooled
if ctn.conn != nil {
var deadline time.Time
if timeout > 0 {
deadline = time.Now().Add(timeout)
}
if err := ctn.conn.SetDeadline(deadline); err != nil {
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
return err
}
}
}
return nil
}
// Close closes the connection
func (ctn *Connection) Close() {
ctn.closer.Do(func() {
if ctn != nil && ctn.conn != nil {
// deregister
if ctn.node != nil {
ctn.node.connectionCount.DecrementAndGet()
atomic.AddInt64(&ctn.node.stats.ConnectionsClosed, 1)
}
if err := ctn.conn.Close(); err != nil {
Logger.Warn(err.Error())
}
ctn.conn = nil
ctn.dataBuffer = nil
}
})
}
// Authenticate will send authentication information to the server.
// Notice: This method does not support external authentication mechanisms like LDAP.
// This method is deprecated and will be removed in the future.
func (ctn *Connection) Authenticate(user string, password string) error {
// need to authenticate
if user != "" {
hashedPass, err := hashPassword(password)
if err != nil {
return err
}
return ctn.authenticateFast(user, hashedPass)
}
return nil
}
// authenticateFast will send authentication information to the server.
func (ctn *Connection) authenticateFast(user string, hashedPass []byte) error {
// need to authenticate
if len(user) > 0 {
command := NewLoginCommand(ctn.dataBuffer)
if err := command.authenticateInternal(ctn, user, hashedPass); err != nil {
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
// Socket not authenticated. Do not put back into pool.
ctn.Close()
return err
}
}
return nil
}
// Login will send authentication information to the server.
func (ctn *Connection) login(sessionToken []byte) error {
// need to authenticate
if ctn.node.cluster.clientPolicy.RequiresAuthentication() {
policy := &ctn.node.cluster.clientPolicy
switch policy.AuthMode {
case AuthModeExternal:
var err error
command := NewLoginCommand(ctn.dataBuffer)
if sessionToken == nil {
err = command.login(&ctn.node.cluster.clientPolicy, ctn, ctn.node.cluster.Password())
} else {
err = command.authenticateViaToken(&ctn.node.cluster.clientPolicy, ctn, sessionToken)
}
if err != nil {
if ctn.node != nil {
atomic.AddInt64(&ctn.node.stats.ConnectionsFailed, 1)
}
// Socket not authenticated. Do not put back into pool.
ctn.Close()
return err
}
if command.SessionToken != nil {
ctn.node._sessionToken.Store(command.SessionToken)
ctn.node._sessionExpiration.Store(command.SessionExpiration)
}
return nil
case AuthModeInternal:
return ctn.authenticateFast(policy.User, ctn.node.cluster.Password())
}
}
return nil
}
// setIdleTimeout sets the idle timeout for the connection.
func (ctn *Connection) setIdleTimeout(timeout time.Duration) {
ctn.idleTimeout = timeout
}
// isIdle returns true if the connection has reached the idle deadline.
func (ctn *Connection) isIdle() bool {
return ctn.idleTimeout > 0 && !time.Now().Before(ctn.idleDeadline)
}
// refresh extends the idle deadline of the connection.
func (ctn *Connection) refresh() {
ctn.idleDeadline = time.Now().Add(ctn.idleTimeout)
}