You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Oct 28, 2020. It is now read-only.
I'm getting errors after connecting the server. I think the problem is that my Windows machine uses "," instead of "." for decimals.
Screens keep always showing "Listeing for connections".
Starting Server ...
... Done!
Listening for Clients on 192.168.0.101
... Connected!
Message : CPU_GPU_MODELS!! AMD Ryzen 7 2700 Eight-Core Processor :: NVIDIA GeForce GTX 1060 3GB ::
Message : PC_DATA!!CPU_TEMP<>36,25::CPU_FAN<>1142,132::TOTAL_VRAM<>3072::GPU_TEMP<>25::GPU_FAN<>999::CPU_LOAD<>6,718755::USED_VRAM<>837,543::GPU_LOAD<>10::
B
Starting Server ...
... Done!
Listening for Clients on 192.168.0.101
Exception in thread "JavaFX Application Thread" java.lang.NumberFormatException: For input string: "36,25"
at java.base/jdk.internal.math.FloatingDecimal.readJavaFormatString(Unknown Source)
at java.base/jdk.internal.math.FloatingDecimal.parseDouble(Unknown Source)
at java.base/java.lang.Double.parseDouble(Unknown Source)
at PCHWRMServer.monitor.lambda$dataReceived$3(monitor.java:158)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$10(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Unknown Source)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$11(Unknown Source)
at javafx.graphics/com.sun.glass.ui.monocle.RunnableProcessor.runLoop(Unknown Source)
at javafx.graphics/com.sun.glass.ui.monocle.RunnableProcessor.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
max rectangle texture cell size = 62
wrap rectangle texture = 2 x 2
ES2ResourceFactory: Prism - createStockShader: AlphaTexture_Color.frag
ES2ResourceFactory: Prism - createStockShader: Texture_Color.frag
ES2ResourceFactory: Prism - createStockShader: FillRoundRect_Color.frag
new alphas with length = 4096
ES2ResourceFactory: Prism - createStockShader: Solid_TextureRGB.frag
new alphas with length = 36864
ES2ResourceFactory: Prism - createStockShader: AlphaOne_Color.frag
ES2ResourceFactory: Prism - createStockShader: DrawRoundRect_Color.frag
ES2ResourceFactory: Prism - createStockShader: FillCircle_Color.frag
ES2ResourceFactory: Prism - createStockShader: DrawCircle_Color.frag
new alphas with length = 49152
The text was updated successfully, but these errors were encountered: