From f3301f2d70edb3f88ba4d09c1fb37d5ccdfe4f70 Mon Sep 17 00:00:00 2001 From: Roel Date: Mon, 12 Nov 2018 19:59:43 +0100 Subject: [PATCH] small fix --- Defs/IncidentDefs/Incidents.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Defs/IncidentDefs/Incidents.xml b/Defs/IncidentDefs/Incidents.xml index 6cb543b4..69b47a2e 100644 --- a/Defs/IncidentDefs/Incidents.xml +++ b/Defs/IncidentDefs/Incidents.xml @@ -10,7 +10,7 @@ WhatTheHack.WorldIncidents.IncidentWorker_RoamingMechanoids Roaming mechanoids NeutralEvent - TODO + A neighbouring town contacted you through the radio, saying that some of their townsmen were attacked by mechanoids. They explained where the incident occurred to warn your colony. The location is marked on the map. You can choose to ignore the warning, and visit the place. It can be a good opportunity to get some extra mechaniod parts, or to get a few men killed. 0.6 15 45