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I'm hoping this will help you a bit, since I'm not really sure what else to do with it.
Setting breakpad minidump AppID = 294100 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198048583162 [API loaded no] mmap(...PROT_NONE...) failed Stacktrace: at (wrapper managed-to-native) object.__icall_wrapper_mono_object_new_fast (intptr) <0x0005e> at (wrapper managed-to-native) object.__icall_wrapper_mono_object_new_fast (intptr) <0x0005e> at Harmony.Traverse.Field (string) <0x0015e> at GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix (Verse.Pawn_RotationTracker&) <0x0004e> at (wrapper dynamic-method) Verse.Pawn_RotationTracker.UpdateRotation_Patch2 (object) <0x00036> at (wrapper dynamic-method) Verse.Pawn_RotationTracker.RotationTrackerTick_Patch1 (object) <0x0002b> at (wrapper dynamic-method) Verse.Pawn.Tick_Patch3 (object) <0x001e4> at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x003f3> at Verse.TickManager.DoSingleTick () <0x001c0> at Verse.TickManager.TickManagerUpdate () <0x0015f> at Verse.Game.UpdatePlay () <0x00029> at Verse.Root_Play.Update () <0x00080> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> Native stacktrace: /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x91f56) [0x7f63721ecf56] /lib/x86_64-linux-gnu/libpthread.so.0(+0x12890) [0x7f637b6d4890] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f637a7c8e97] /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f637a7ca801] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x1a10cb) [0x7f63722fc0cb] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x1a241e) [0x7f63722fd41e] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x198c3b) [0x7f63722f3c3b] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x199dba) [0x7f63722f4dba] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x199f49) [0x7f63722f4f49] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x19a78e) [0x7f63722f578e] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x19a99f) [0x7f63722f599f] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x19defb) [0x7f63722f8efb] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x19e891) [0x7f63722f9891] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x1a4c48) [0x7f63722ffc48] [0x41eb1fae] [0x7f62c801438c] [0x41657801] [0x41fc8da0] [0x41ebb56f] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(+0x38d89) [0x7f6372193d89] /home/deus/.steam/steam/steamapps/common/RimWorld/RimWorldLinux_Data/Mono/x86_64/libmono.so(mono_runtime_invoke+0x68) [0x7f637228fb39] ./RimWorldLinux.x86_64() [0x9b9a82] ./RimWorldLinux.x86_64() [0xa247ee] ./RimWorldLinux.x86_64() [0x9f674c] ./RimWorldLinux.x86_64() [0x5eb082] ./RimWorldLinux.x86_64() [0x8011d9] ./RimWorldLinux.x86_64() [0x45488f] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f637a7abb97] ./RimWorldLinux.x86_64() [0x45df99] Debug info from gdb: ERROR: ld.so: object '/home/deus/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. I refuse to debug myself! No threads. ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. =================================================================
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I'm hoping this will help you a bit, since I'm not really sure what else to do with it.
The text was updated successfully, but these errors were encountered: