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You can use some function of where you want them to move, this would go perfectly with the moveTo () function that I proposed a few days ago #134 |
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Is there a way to create waypoints in which NPC's can patrol? I've tried randomizing the direction on collision with no success. I Would like to create a sort of maze in which foes can patrol doing certain routes or random wandering. Thanks in advance, I'm really enjoying this so far.
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