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[bug] Appkit can't read CoinbaseWallet in Unity #16

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munocoin opened this issue Oct 29, 2024 · 1 comment
Open

[bug] Appkit can't read CoinbaseWallet in Unity #16

munocoin opened this issue Oct 29, 2024 · 1 comment
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@munocoin
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Link to minimal reproducible example

N/A

Summary

Appkit can't read CoinbaseWallet in Unity

https://github.com/user-attachments/assets/44a4df53-cc5d-4265-847e-c1a830374286
I added coinbase android:name in AndroidManifest.xml
1730164043341

and when I openmodel first time, this window can't touch the fourth button,but when I back or open again,it's normal
https://github.com/user-attachments/assets/b4305282-a9c4-4d51-a617-bf0388925de4

List of related npm package versions

Unity 2022.3.45f1(LTS)
android 13

@munocoin munocoin added the bug Something isn't working label Oct 29, 2024
@skibitsky
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Hello!

Sorry for the late response, please open Unity-relates issues in the reown-dotnet repository next time 🙏

Appkit can't read CoinbaseWallet in Unity

Coinbase Wallet doesn't support WalletConnect protocol and therefore needs custom SDK which isn't available for .NET. For that reason, the Coinbase Wallet only works on WebGL. I'll make a note for myself to remove it from the list of wallets on native platforms, thanks for calling this out!

when I openmodel first time, this window can't touch the fourth button

  1. Does it always happen after the app restart or only sometimes?
  2. Could you please share the device model and screen resolution?

@skibitsky skibitsky self-assigned this Nov 6, 2024
@ignaciosantise ignaciosantise transferred this issue from reown-com/appkit Nov 6, 2024
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