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test_uguu.py
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test_uguu.py
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import uguu as gl
import testsupport
import pytest
sdl = testsupport.SDL()
sdl.init()
@pytest.fixture(scope="function", params=[False, True])
def context(request):
sdl.open_window(request.param)
if request.param:
yield "gles"
else:
yield "gl"
sdl.close_window()
NO_ERROR = (None, 0)
def test_no_checking(context):
gl.load()
gl.reset_error()
assert gl.get_error() == NO_ERROR
version = gl.glGetString(gl.GL_VERSION)
assert version
if context == "gles":
assert b"OpenGL ES" in version
else:
assert b"OpenGL ES" not in version
assert gl.get_error() == NO_ERROR
gl.glGetString(gl.GL_TEXTURE_2D)
assert gl.get_error() == NO_ERROR
def test_checking(context):
gl.load()
gl.enable_check_error()
gl.reset_error()
assert gl.get_error() == NO_ERROR
version = gl.glGetString(gl.GL_VERSION)
assert version
if context == "gles":
assert b"OpenGL ES" in version
else:
assert b"OpenGL ES" not in version
assert gl.get_error() == NO_ERROR
gl.glGetString(gl.GL_TEXTURE_2D)
assert gl.get_error() == ('glGetString', 1280)
gl.reset_error()
assert gl.get_error() == NO_ERROR
def test_good_ptr():
gl.ptr(b'Mystring.')
def test_bad_ptr():
with pytest.raises(TypeError):
gl.ptr(42)
def test_buffer():
gl.ptr(gl.BytesListBuffer([ b'foo' ]))