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I've got a game set to run at 200x150 config.screen_width = 200 config.screen_height = 150
and then scaled up to 800x600 $ renpy.set_physical_size((800, 600))
. This method works fine in the normal launcher and in the windows build.
However, when I attempt this on the web player, the game never finishes loading. When I grab the log, I find the error AttributeError: 'NoneType' object has no attribute 'info'
referring to the line with renpy.set_physical_size. I'm assuming this is some sort of bug, since the other methods of playing don't seem to have this issue? But I'm not really well-versed in these things, apologies if I'm just missing something, or if this isn't the right place to submit this kind of feedback.
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