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BoostedCaster.filter
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# >===============================================================================
# 14.09.2022 | BOOSTED - BoostedCaster v3.22.00
# ================================================================================
# Dúvidas? Questions? https://poe.overnight.games/nosso-filtro/
#
# Twitter: @OnCoder | Twitch: https://www.twitch.tv/boostcoder
# Our site https://poe.overnight.games/
# <===============================================================================
# ===============================================================================
# Section: A - Highlight this items - Use the values bellow as you wish.
# ===============================================================================
# Show
# BaseType "Ring"
# AreaLevel <= 40
# SetBackgroundColor 119 46 37 240 # Item - Featured
# SetBorderColor 255 255 255 255 # Item - Featured
# MinimapIcon 0 Grey Square # Item - Featured
# PlayEffect Grey # Item - Featured
# PlayAlertSound 8 200 # Item - Featured
# SetFontSize 40 # Item - Featured
# SocketGroup = "GGG" "GGR"
# Subsection: [0.1] Favorite Maps
Show
Class "Map"
BaseType "Strand" "Shore" "Toxic Sewer" "Promenade" "Atoll" "Mesa" "City Square" "Plateau" "Lighthouse" "Maze" "Vault"
SetFontSize 45
SetTextColor 255 255 255 255 # Map - Featured
SetBackgroundColor 119 46 37 240 # Map - Featured
SetBorderColor 255 255 255 255
MinimapIcon 2 Grey Circle
PlayEffect Grey # Map - Featured
# Subsection: [0.2] Chance Base
Show
Corrupted False
Mirrored False
LinkedSockets < 5
ItemLevel >= 69
AreaLevel < 77
Rarity = Normal
Sockets < 6
BaseType "Occultist's Vestment" "Glorious Plate" "Sorcerer Boots"
HasInfluence None
FracturedItem False
SetFontSize 26
SetTextColor 240 240 240 210 # Item - Chance Base
SetBackgroundColor 255 123 0 120 # Item -Chance Base
SetBorderColor 199 184 184 170 # Item -Chance Base
# ===============================================================================
# Section: B - Chromatic Items
# ===============================================================================
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 3
Width = 1
AreaLevel <= 62
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 45
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 3
Width = 1
AreaLevel <= 72
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 42
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 3
Width = 1
AreaLevel <= 77
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 38
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 2
Width <= 2
AreaLevel <= 62
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 45
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 2
Width <= 2
AreaLevel <= 72
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 42
Show
Sockets < "6"
SocketGroup = "RGB"
Rarity = Normal
Height <= 2
Width <= 2
AreaLevel <= 77
SetBackgroundColor 34 93 94 255 # Item - Chromatic
SetBorderColor 56 102 65 255 # Item - Chromatic
SetFontSize 38
# Subsection: [A.0] Racing - 4L
Show
LinkedSockets = 4
Sockets < "6"
Rarity <= Magic
ItemLevel <= 67
Class = "Gloves"
SetBackgroundColor 33 33 33 200 # Item - 4L
SetBorderColor 199 99 0 255 # Item - Gloves
SetFontSize 45
Show
LinkedSockets = 4
Sockets < "6"
Rarity <= Magic
ItemLevel <= 67
Class = "Helm"
SetBackgroundColor 33 33 33 200 # Item - 4L
SetBorderColor 129 50 85 255 # Item - Helmets
SetFontSize 45
Show
LinkedSockets = 4
Sockets < "6"
Rarity <= Magic
ItemLevel <= 67
Class = "Boots"
SetBackgroundColor 33 33 33 200 # Item - 4L
SetBorderColor 8 150 96 255 # Item - Boots
SetFontSize 45
Show
LinkedSockets = 4
Sockets < "6"
Rarity <= Magic
ItemLevel <= 67
Class = "Body Armour"
SetBackgroundColor 33 33 33 200 # Item - 4L
SetBorderColor 255 255 255 255 # Item - Body Armours
SetFontSize 45
# Subsection: [A.1] 3 links with good colors ~ Dominus
Show
LinkedSockets = 3
SocketGroup = "BBG" "BBB" "BGG"
AreaLevel <= 23
Class = "Gloves"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 199 99 0 255 # Item - Gloves
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
Show
LinkedSockets = 3
SocketGroup = "BBG" "BBB" "BGG"
AreaLevel <= 23
Class = "Helm"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 129 50 85 255 # Item - Helmets
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
Show
LinkedSockets = 3
SocketGroup = "BBG" "BBB" "BGG"
AreaLevel <= 23
Class = "Boots"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 8 150 96 255 # Item - Boots
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
Show
LinkedSockets = 3
SocketGroup = "BBG" "BBB" "BGG"
AreaLevel <= 23
Class = "Body Armour"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 255 255 255 255 # Item - Body Armours
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
Show
LinkedSockets = 3
SocketGroup = "BBB" "BBG" "BGG"
AreaLevel <= 23
Class = "Wand" "Sceptre"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 169 169 254 255 # Item - Weapons
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
Show
LinkedSockets = 3
SocketGroup = "BBB" "BBG" "BGG"
AreaLevel <= 23
Class = "Shield"
SetBackgroundColor 128 77 23 255 # Item - T1
SetBorderColor 38 29 154 255 # Item - Shields
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
PlayEffect Grey
MinimapIcon 2 Grey Star # Item - T1
# Subsection: [A.6] Racing - Safety Blocks 3L - DO NOT CHANGE
Show
LinkedSockets = 3
Rarity <= Magic
ItemLevel <= 23
AreaLevel <= 23
Class = "Boots"
SetBackgroundColor 33 33 33 200 # Item - CatchAll
SetBorderColor 8 150 96 255 # Item - Boots
Show
LinkedSockets = 3
Rarity <= Magic
ItemLevel <= 23
AreaLevel <= 23
Class = "Body Armour"
SetBackgroundColor 33 33 33 200 # Item - CatchAll
SetBorderColor 255 255 255 255 # Item - Body Armours
Show
LinkedSockets = 3
Rarity <= Magic
ItemLevel <= 23
AreaLevel <= 23
Class = "Gloves"
SetBackgroundColor 33 33 33 200 # Item - CatchAll
SetBorderColor 199 99 0 255 # Item - Gloves
Show
LinkedSockets = 3
Rarity <= Magic
ItemLevel <= 23
AreaLevel <= 23
Class = "Helm"
SetBackgroundColor 33 33 33 200 # Item - CatchAll
SetBorderColor 129 50 85 255 # Item - Helmets
Show
LinkedSockets = 3
Sockets < "6"
Rarity <= Normal
ItemLevel <= 47
ItemLevel <= 23
AreaLevel <= 23
SetBackgroundColor 33 33 33 200 # Item - CatchAll
#===============================================================================
# Section: J - Items | Uniques/6L
#===============================================================================
#-------------------------------------------------------------------------------
# Subsection: [J.1] Tabula and Corrupted 6L
#-------------------------------------------------------------------------------
Show
Corrupted = True
LinkedSockets = 6
SetTextColor 33 33 33 255 # Item - 6L
SetBackgroundColor 110 128 190 255 # Item - 6L Corrupted
SetBorderColor 33 33 33 255 # Item - 6L
SetFontSize 45
PlayAlertSound 7 300 # Item - High Value
MinimapIcon 0 Brown Hexagon
PlayEffect Brown
DisableDropSound
Show
LinkedSockets = 6
Rarity = Unique
BaseType = "Simple Robe"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 10 250
MinimapIcon 0 White Hexagon
PlayEffect White
DisableDropSound
Show
LinkedSockets = 6
Rarity = Unique
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique Item
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Corrupted = False
LinkedSockets = 6
DropLevel >= 50
ItemLevel >= 80
Class = "Body Armour"
SetTextColor 33 33 33 255 # Item - 6L
SetBackgroundColor 110 128 190 255 # Item - 6L
SetBorderColor 33 33 33 255 # Item - 6L
SetFontSize 45
PlayAlertSound 13 200 # Item - 6L
MinimapIcon 0 Brown Hexagon
PlayEffect Brown
DisableDropSound
Show
Corrupted = False
LinkedSockets = 6
Class = "Body Armour"
SetTextColor 33 33 33 255 # Item - 6L
SetBackgroundColor 110 128 190 255 # Item - 6L
SetBorderColor 33 33 33 255 # Item - 6L
SetFontSize 45
PlayAlertSound 7 300 # Item - High Value
MinimapIcon 1 Brown Hexagon
PlayEffect Brown
DisableDropSound
Show
Corrupted = False
LinkedSockets = 6
ItemLevel >= 64
Class = "Bow" "Axe" "Sword" "Mace" "Staves"
SetTextColor 33 33 33 255 # Item - 6L
SetBackgroundColor 110 128 190 255 # Item - 6L
SetBorderColor 33 33 33 255 # Item - 6L
SetFontSize 45
PlayAlertSound 7 300 # Item - High Value
MinimapIcon 1 Brown Hexagon
PlayEffect Brown
DisableDropSound
Show
LinkedSockets = 6
SetTextColor 33 33 33 255 # Item - 6L
SetBackgroundColor 110 128 190 255 # Item - 6L
SetBorderColor 33 33 33 255 # Item - 6L
SetFontSize 45
PlayAlertSound 7 300 # Item - High Value
MinimapIcon 2 Brown Hexagon
PlayEffect Brown
#-------------------------------------------------------------------------------
# Subsection: [J.2] T1
#-------------------------------------------------------------------------------
Show
Rarity = Unique
BaseType = "Prismatic Jewel" "Heavy Belt" "Unset Amulet" "Carnal Armour" "Onyx Amulet" "Glorious Plate" "Hydrascale Gauntlets" "Elegant Round Shield" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Ornate Quiver" "Silk Gloves" "Fluted Bascinet" "Cobalt Jewel"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
BaseType = "Quarterstaff" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Cardinal Round Shield" "Siege Axe" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Pinnacle Tower Shield" "Zodiac Leather" "Fossilised Spirit Shield" "Branded Kite Shield" "Stealth Boots" "Granite Flask" "Exquisite Leather" "Lathi" "Bone Helmet" "Crimson Round Shield" "Mirrored Spiked Shield"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
BaseType = "Slink Boots" "Cutlass" "Topaz Flask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ambush Mitts" "Legion Gloves" "Royal Axe" "Ezomyte Tower Shield" "Magistrate Crown" "Bronzescale Boots" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
BaseType = "Ritual Sceptre" "Ornate Quiver" "Judgement Staff" "Grand Mana Flask" "Vaal Rapier" "Deerskin Gloves"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Sockets = "AA"
Rarity = Unique
BaseType = "Steelscale Gauntlets" "Murder Boots"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Sockets = "A"
Rarity = Unique
BaseType = "Carnal Armour"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
#-------------------------------------------------------------------------------
# Subsection: [J.3] T2
#-------------------------------------------------------------------------------
Show
Rarity = Unique
BaseType = "Opal Ring" "Fugitive Boots" "Sulphur Flask" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Sage Wand" "Nightmare Bascinet" "Prophet Crown" "Studded Belt" "Cloth Belt" "Archon Kite Shield" "Sentinel Jacket" "Varnished Coat" "Gladius"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
CorruptedMods = 2
Rarity = Unique
SetTextColor 153 13 0 255 # Unique - Corrupted
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 153 13 0 255 # Unique - Corrupted
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
BaseType = "Iron Gauntlets" "Leather Cap" "Saintly Chainmail" "Nubuck Boots" "Imperial Staff" "Abyssal Axe" "Vanguard Belt" "Coiled Staff" "Ezomyte Burgonet" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Ancient Greaves" "Ancient Gauntlets" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Amethyst Flask" "Vaal Gauntlets" "Corrugated Buckler" "Penetrating Arrow Quiver" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Eternal Sword" "Quartz Flask" "Bismuth Flask" "Reinforced Tower Shield" "Crusader Plate" "Solaris Circlet" "Full Dragonscale" "Two-Toned Boots" "Ezomyte Burgonet" "Close Helmet" "Elegant Ringmail" "Callous Mask" "Polished Spiked Shield" "Lion Pelt" "Eelskin Gloves" "Hellion's Paw" "Saint's Hauberk" "War Sword" "Full Wyrmscale" "Astral Plate" "Butcher Axe" "Mesh Gloves"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 180 # Items - Unique Leveling
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange
DisableDropSound
#-------------------------------------------------------------------------------
# Subsection: [J.4] T3
#-------------------------------------------------------------------------------
Show
Rarity = Unique
BaseType = "Steel Circlet" "Spike-Point Arrow Quiver" "Gavel" "Gold Amulet" "Heavy Belt" "Iron Ring" "Paua Amulet" "Citrine Amulet" "Broadhead Arrow Quiver" "Ambusher"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 1 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
AreaLevel > 77
BaseType = "Goat's Horn" "Spiraled Wand" "Demon's Horn" "Bronze Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver" "Twilight Blade" "Gladius" "Sharktooth Arrow Quiver" "Silk Slippers"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 77
Rarity = Unique
BaseType = "Goat's Horn" "Spiraled Wand" "Demon's Horn" "Bronze Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver" "Twilight Blade" "Gladius" "Sharktooth Arrow Quiver" "Silk Slippers"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
ItemLevel >= 85
Class = "Ring"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 255 # Items - Unique
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 13 200 # Item - Unique High Value
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
Class = "Ring"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange
DisableDropSound
#-------------------------------------------------------------------------------
# Subsection: [J.5] T4
#-------------------------------------------------------------------------------
Show
AreaLevel <= 77
Rarity = Unique
BaseType = "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Assassin Bow" "Murder Mitts" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Titanium Spirit Shield" "Loricated Ringmail" "Sulphur Flask" "Turquoise Amulet" "Silken Hood"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange
DisableDropSound
Show
Rarity = Unique
BaseType = "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Assassin Bow" "Murder Mitts" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Titanium Spirit Shield" "Loricated Ringmail" "Sulphur Flask" "Turquoise Amulet" "Silken Hood"
AreaLevel > 77
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange Temp
DisableDropSound
Show
AreaLevel <= 77
Rarity = Unique
BaseType = "Bronzescale Gauntlets" "Great Mallet" "Mind Cage" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Two-Point Arrow Quiver" "Legion Boots" "Iron Circlet" "Bronzescale Gauntlets" "Imperial Claw" "Mind Cage" "Jade Amulet" "Spiraled Wand" "Chain Belt"
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange Temp
DisableDropSound
Show
Rarity = Unique
BaseType = "Bronzescale Gauntlets" "Great Mallet" "Mind Cage" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Two-Point Arrow Quiver" "Legion Boots" "Iron Circlet" "Bronzescale Gauntlets" "Imperial Claw" "Mind Cage" "Jade Amulet" "Spiraled Wand" "Chain Belt"
AreaLevel > 77
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange Temp
DisableDropSound
Show
Rarity = Unique
BaseType = "Driftwood Wand" "Wool Shoes" "Tornado Wand" "War Hammer" "Pine Buckler" "Destroyer Regalia" "Colossal Tower Shield" "Assassin's Garb" "Wool Gloves" "Crusader Chainmail"
AreaLevel <= 72
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange Temp
DisableDropSound
Show
Rarity = Unique
BaseType = "Driftwood Wand" "Wool Shoes" "Tornado Wand" "War Hammer" "Pine Buckler" "Destroyer Regalia" "Colossal Tower Shield" "Assassin's Garb" "Wool Gloves" "Crusader Chainmail"
AreaLevel > 72
SetTextColor 0 0 0 255 # Items - Unique
SetBackgroundColor 225 100 0 230 # Items - Unique T2
SetBorderColor 0 0 0 255 # Items - Unique
SetFontSize 45
PlayAlertSound 4 200 # Item - Unique
MinimapIcon 2 Orange Hexagon
PlayEffect Orange Temp
DisableDropSound
#===============================================================================
# Section: C - Flasks
#===============================================================================
#-------------------------------------------------------------------------------
# Subsection: [O.4] Flasks
#-------------------------------------------------------------------------------
Show
Rarity = Unique
BaseType = "Flask"
SetTextColor 0 0 0 255 # Flasks - Unique
SetBackgroundColor 225 100 0 255 # Flasks - Unique
SetBorderColor 0 0 0 255 # Flasks - Unique
SetFontSize 45
PlayAlertSound 13 300 # Flasks - Unique
MinimapIcon 0 Orange Hexagon
PlayEffect Orange
Show
Corrupted = False
Mirrored = False
BaseType = "Quicksilver Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Diamond Flask" "Quartz Flask" "Stibnite Flask" "Gold Flask" "Corundum Flask" "Iron Flask"
HasExplicitMod = "Chemist's"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
MinimapIcon 2 Blue Pentagon
Show
Corrupted = False
Mirrored = False
BaseType = "Quicksilver Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
PlayAlertSound 1 100 # Item - Leveling
MinimapIcon 0 Blue Pentagon
Show
Corrupted = False
Mirrored = False
HasExplicitMod = "Seething"
SetBackgroundColor 112 97 97 240
SetBorderColor 114 95 95 255
SetFontSize 45
PlayAlertSound 12 200 # item_normal
MinimapIcon 2 Blue Pentagon
#-------------------------------------------------------------------------------
# Subsection: [C.1] Flask - Utility
#-------------------------------------------------------------------------------
Show
ItemLevel <= 67
BaseType = "Quicksilver Flask" "Silver Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
PlayAlertSound 12 200 # Flasks - Utility
Show
ItemLevel <= 72
BaseType = "Basalt Flask" "Granite Flask" "Quartz Flask" "Stibnite Flask" "Jade Flask" "Amethyst Flask" "Gold Flask" "Corundum Flask" "Iron Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
PlayAlertSound 12 200 # Flasks - Utility
Show
ItemLevel <= 72
BaseType = "Diamond Flask" "Sulphur Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
PlayAlertSound 12 200 # Flasks - Utility
#-------------------------------------------------------------------------------
# Subsection: [C.2] Flask - Quality
#-------------------------------------------------------------------------------
Show
AreaLevel <= 77
Quality = 20
BaseType = "Divine Life Flask" "Eternal Mana Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
SetTextColor 121 85 175 255 # Flasks - Quality
SetBackgroundColor 36 35 57 240 # Flasks - Quality
SetBorderColor 163 163 163 255 # Flasks - Quality
SetFontSize 45
PlayAlertSound 12 200
Show
AreaLevel <= 72
Quality >= 10
Class = "Flask"
SetTextColor 121 85 175 255 # Flasks - Quality
SetBackgroundColor 36 35 57 240 # Flasks - Quality
SetBorderColor 163 163 163 255 # Flasks - Quality
SetFontSize 42
Show
AreaLevel <= 77
Quality >= 10
Class = "Flask"
SetTextColor 121 85 175 255 # Flasks - Quality
SetBackgroundColor 36 35 57 240 # Flasks - Quality
SetBorderColor 163 163 163 255 # Flasks - Quality
SetFontSize 42
Show
AreaLevel <= 81
Quality >= 18
ItemLevel >= 78
Class = "Flask"
SetTextColor 121 85 175 255 # Flasks - Quality
SetBackgroundColor 36 35 57 240 # Flasks - Quality
SetBorderColor 163 163 163 255 # Flasks - Quality
SetFontSize 45
#-------------------------------------------------------------------------------
# Subsection: [C.3] Flask - Utility in maps
#-------------------------------------------------------------------------------
Show
AreaLevel <= 80
BaseType = "Gold Flask" "Corundum Flask" "Iron Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
Show
AreaLevel <= 72
BaseType = "Bismuth Flask" "Aquamarine Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
SetFontSize 45
Show
ItemLevel >= 80
BaseType = "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
SetTextColor 33 33 33 255 # Flasks - Util
SetBackgroundColor 180 173 225 255 # Flasks - Util
SetBorderColor 33 33 33 255 # Flasks - Util
#-------------------------------------------------------------------------------
# Subsection: [C.4] Flask - Leveling Life
#-------------------------------------------------------------------------------
Show
AreaLevel <= 2
BaseType = "Small Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 5
BaseType = "Small Life Flask"
SetFontSize 45
Hide
AreaLevel >= 6
Rarity <= Magic
BaseType = "Small Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 5
BaseType = "Medium Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 11
BaseType = "Medium Life Flask"
SetFontSize 45
Hide
AreaLevel >= 12
Rarity <= Magic
BaseType = "Medium Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 11
BaseType = "Large Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 17
BaseType = "Large Life Flask"
SetFontSize 45
Hide
AreaLevel >= 18
Rarity <= Magic
BaseType = "Large Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 17
BaseType = "Greater Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 23
BaseType = "Greater Life Flask"
SetFontSize 45
Hide
AreaLevel >= 24
Rarity <= Magic
BaseType = "Greater Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 23
BaseType = "Grand Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 23
BaseType = "Grand Life Flask"
SetFontSize 45
Hide
AreaLevel >= 30
Rarity <= Magic
BaseType = "Grand Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 29
BaseType = "Giant Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 35
BaseType = "Giant Life Flask"
SetFontSize 45
Hide
AreaLevel >= 36
Rarity <= Magic
BaseType = "Giant Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 35
BaseType = "Colossal Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 41
BaseType = "Colossal Life Flask"
SetFontSize 45
Hide
AreaLevel >= 42
Rarity <= Magic
BaseType = "Colossal Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 41
BaseType = "Sacred Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Hide
AreaLevel >= 46
Rarity <= Magic
BaseType = "Sacred Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
DisableDropSound
#-------------------------------------------------------------------------------
# Subsection: [C.5] Flask - T1 Life
#-------------------------------------------------------------------------------
Show
AreaLevel <= 47
BaseType = "Hallowed Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
Show
AreaLevel <= 60
BaseType = "Hallowed Life Flask"
SetFontSize 45
Hide
AreaLevel >= 61
Rarity <= Magic
BaseType = "Hallowed Life Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 62
BaseType = "Divine Life Flask"
SetTextColor 255 255 255 255
SetBorderColor 200 0 0 255
SetFontSize 45
#-------------------------------------------------------------------------------
# Subsection: [C.6] Flask - Endgame Life
#-------------------------------------------------------------------------------
Show
AreaLevel <= 67
BaseType = "Divine Life Flask"
SetBorderColor 200 0 0 255
SetFontSize 45
Show
ItemLevel <= 72
BaseType = "Divine Life Flask"
SetFontSize 28
Hide
AreaLevel >= 78
Rarity <= Magic
BaseType = "Divine Life Flask"
SetFontSize 28
DisableDropSound
#-------------------------------------------------------------------------------
# Subsection: [C.7] Flask - Leveling Mana
#-------------------------------------------------------------------------------
Show
AreaLevel <= 2
BaseType = "Small Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 5
BaseType = "Small Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 6
Rarity <= Magic
BaseType = "Small Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 5
BaseType = "Medium Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 11
BaseType = "Medium Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 12
Rarity <= Magic
BaseType = "Medium Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 11
BaseType = "Large Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 17
BaseType = "Large Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 18
Rarity <= Magic
BaseType = "Large Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 17
BaseType = "Greater Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 23
BaseType = "Greater Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 24
Rarity <= Magic
BaseType = "Greater Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 23
BaseType = "Grand Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 29
BaseType = "Grand Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 30
Rarity <= Magic
BaseType = "Grand Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 29
BaseType = "Giant Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 35
BaseType = "Giant Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 36
Rarity <= Magic
BaseType = "Giant Mana Flask"
SetFontSize 45
DisableDropSound
Show
AreaLevel <= 35
BaseType = "Colossal Mana Flask"
SetTextColor 255 255 255 255
SetBorderColor 75 150 255 255 # Flasks - Mana
SetFontSize 45
Show
AreaLevel <= 41
BaseType = "Colossal Mana Flask"
SetFontSize 45
Hide
AreaLevel >= 42
Rarity <= Magic
BaseType = "Colossal Mana Flask"