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LST.js
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var LST = (function() {
// @include 'lib/CameraEx.js'
// @include 'lib/CompositionEx.js'
// @include 'lib/LayerEx.js'
// @include 'lib/MathEx.js'
// @include 'lib/Matrix.js'
// @include 'lib/Trig.js'
// @include 'lib/Vector3.js'
var module = {};
/**
* Transforms a point from layer scope into composition scope.
* @param {LayerObject} layer Layer
* @param {Array} offset Point coordinates, optional. Defaults to layers anchor point value.
* @return {Array} Points coordinates in composition scope.
*/
module.toComp = function(layer, offset) {
var modelMatrix, mvp, result;
offset = fixOffset(layer, offset);
modelMatrix = getModelMatrix(layer, offset);
if (!layer.threeDLayer) {
result = Matrix.getTranslate(modelMatrix);
result.pop();
} else {
mvp = getModelViewProjection(modelMatrix, layer.containingComp);
result = toScreenCoordinates(mvp, layer.containingComp);
}
return result;
};
/**
* Transforms a point from layer scope into view-independent world scope.
* @param {LayerObject} layer Layer
* @param {Array} offset Point coordinates, optional. Defaults to layers anchor point value.
* @return {Array} Points coordinates in view-independent world scope.
*/
module.toWorld = function(layer, offset) {
var modelMatrix, result;
offset = fixOffset(layer, offset);
modelMatrix = getModelMatrix(layer, offset);
result = Matrix.getTranslate(modelMatrix);
if (!layer.threeDLayer) {
result.pop();
} else {
result[2] *= -1;
}
return result;
};
return module;
function fixOffset(layer, offset) {
var property, value;
if (typeof offset === 'undefined') {
offset = [0, 0, 0];
} else {
property = layer.property('ADBE Transform Group').property('ADBE Anchor Point');
value = property.value;
value[2] *= -1;
offset -= value;
}
return offset;
}
function getAOV(composition) {
var camera, result;
camera = composition.activeCamera;
if (camera && camera.enabled) {
result = CameraEx.getAOV(camera);
} else {
result = CompositionEx.getAOV(composition);
}
return result;
}
function getModelMatrix(layer, offset) {
var localMatrix, offsetMatrix, result, worldMatrix;
localMatrix = LayerEx.getLocalMatrix(layer);
offsetMatrix = getOffsetMatrix(offset);
worldMatrix = LayerEx.getWorldMatrix(layer);
result = Matrix.multiplyArrayOfMatrices([
offsetMatrix,
localMatrix,
worldMatrix
]);
return result;
}
function getModelViewProjection(modelMatrix, composition) {
var projectionMatrix, result, viewMatrix;
projectionMatrix = getProjectionMatrix(composition);
viewMatrix = getViewMatrix(composition);
// Model-View-Projection
result = Matrix.multiplyArrayOfMatrices([
modelMatrix,
Matrix.invert(viewMatrix),
projectionMatrix,
]);
return result;
}
function getOffsetMatrix(offset) {
var matrix, result;
matrix = Matrix.getIdentity();
result = Matrix.translate(matrix, offset[0], offset[1], offset[2]);
return result;
}
function getProjectedZ(composition, w) {
var camera, result;
camera = composition.activeCamera;
if (camera && camera.enabled) {
result = CameraEx.getProjectedZ(camera, w);
} else {
result = CompositionEx.getProjectedZ(composition, w);
}
return result;
}
function getProjectionMatrix(composition) {
var aov, aspect, far, near, result;
aov = getAOV(composition);
aspect = composition.width / composition.height;
far = 10000;
near = 0.1;
result = Matrix.perspective(aov, aspect, near, far);
return result;
}
function getViewMatrix(composition) {
var camera, result;
camera = composition.activeCamera;
if (camera && camera.enabled) {
result = CameraEx.getViewMatrix(camera);
} else {
result = CompositionEx.getViewMatrix(composition);
}
return result;
}
function toScreenCoordinates(mvp, composition) {
var ndc, result, x, y, z, w;
w = mvp[15];
ndc = Matrix.getTranslate(mvp) / w;
x = (ndc[0] + 1) * composition.width / 2;
y = (ndc[1] + 1) * composition.height / 2;
z = getProjectedZ(composition, w);
result = [x, y, z];
return result;
}
})();