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Support boar luring #32

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rehmsen opened this issue Dec 6, 2014 · 1 comment
Open

Support boar luring #32

rehmsen opened this issue Dec 6, 2014 · 1 comment
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rehmsen commented Dec 6, 2014

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@rehmsen rehmsen added this to the Alpha milestone Dec 6, 2014
@rehmsen rehmsen changed the title Suppport boar luring Support boar luring Dec 12, 2014
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rehmsen commented Dec 14, 2014

One idea for modelling this:

  1. In the map settings, give each resource source a luringDistance, initialDistance and dropOffDistance. Luring distance is what the first worker has to go for each instance of the resource source, initialDistance is what each worker has to go the first time he is assigned to a resource source. dropOffDistance is the distance he has to go for each trip to drop off.
  2. Add a special LuringTask which takes time depeneding on luringDistance, shows up as worker on that resource in the task distribution but does not generate the resource.
  3. Only allow assigning to harvest the resource source (boar) when it has been lured.
  4. In the resource source settings add a quantity to keep track of how much resource lasts.

@rehmsen rehmsen self-assigned this Jan 4, 2015
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