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[BUG]: #1077

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NotSparkyAgain opened this issue Jan 21, 2025 · 0 comments
Open

[BUG]: #1077

NotSparkyAgain opened this issue Jan 21, 2025 · 0 comments
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Status: 🖐 available Task currently opened. Type: 🐞 bug An error that needs fixing.

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@NotSparkyAgain
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🤔 What happened?

I am using DOD with REHLDS. with sv_use_entity_file 2
I have stripped all the entities from the original dod_avalanche.bsp as I want a custom list later.

Leaving the bsp with just the entities:
{
"wad" " too long to type all
"mapversion' "220"
"MaxRange" "4096"
"sounds" "1"
"skyname "ava"
"message" "Operation Avalanche"
"classname" "worldspawn"
}

or the map would not load. (Some not needed but left anyway)

The dod_avalanche.ent file contains the original bsp ents to load, so the map should look like the original.

When doing it this way the map loads and the entities seem to load by typing 'reslist' shows them, however only the models do not render in the game client.

I am wondering why, is this because some models are model indexes numbers like *248 etc in DOD and not always named .mdl files?

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Linux server, windows client

📄 Relevant log output

@NotSparkyAgain NotSparkyAgain added Status: 🖐 available Task currently opened. Type: 🐞 bug An error that needs fixing. labels Jan 21, 2025
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Status: 🖐 available Task currently opened. Type: 🐞 bug An error that needs fixing.
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