Skip to content

Actions: rehlds/ReGameDLL_CS

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
270 workflow runs
270 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

fix mp_kill_filled_spawn
C/C++ CI #802: Pull request #1011 opened by Vaqtincha
September 8, 2024 20:36 4m 15s Vaqtincha:fixcvar
September 8, 2024 20:36 4m 15s
github_actions in for actions/download-artifact - Update #878911661
Dependabot Updates #1: by dependabot bot
September 3, 2024 22:52 37s
September 3, 2024 22:52 37s
API: Added new API funcs
C/C++ CI #799: Pull request #1008 opened by lozatto
August 30, 2024 13:37 4m 27s lozatto:Func_implement
August 30, 2024 13:37 4m 27s
New flymove method
C/C++ CI #797: Pull request #1006 opened by Garey27
August 27, 2024 17:00 4m 0s Garey27:new_flymove_method
August 27, 2024 17:00 4m 0s
remove unnecessary version consistency for some player movement code
C/C++ CI #795: Commit 12f4e9b pushed by s1lentq
August 16, 2024 21:55 3m 55s master
August 16, 2024 21:55 3m 55s
Shield hit punchangle change logic grouped
C/C++ CI #794: Pull request #999 opened by dystopm
August 16, 2024 04:51 3m 51s dystopm:shieldhitrefactory
August 16, 2024 04:51 3m 51s
Fix linux build
C/C++ CI #793: Commit a8fd512 pushed by s1lentq
August 16, 2024 03:05 4m 54s master
August 16, 2024 03:05 4m 54s
Implemented simple player movement version control to avoid desync
C/C++ CI #792: Commit 8b6d659 pushed by s1lentq
August 16, 2024 02:53 3m 30s master
August 16, 2024 02:53 3m 30s
Implement CBasePlayerItem:: hook
C/C++ CI #791: Pull request #997 opened by lozatto
August 14, 2024 13:25 4m 40s lozatto:HooksCBasePlayerItem
August 14, 2024 13:25 4m 40s
Fix: fall punchangle value and axis
C/C++ CI #790: Pull request #996 opened by SergeyShorokhov
August 14, 2024 09:51 2m 41s fix/fall-punch-angle
August 14, 2024 09:51 2m 41s
fix Deagle animation (#985)
C/C++ CI #789: Commit 4e1cb10 pushed by SergeyShorokhov
August 14, 2024 09:37 3m 55s master
August 14, 2024 09:37 3m 55s
Implement CBasePlayerItem:: hook
C/C++ CI #784: Pull request #994 opened by lozatto
August 13, 2024 01:02 59s lozatto:CBasePlayerItemHook
August 13, 2024 01:02 59s
fix https://github.com/s1lentq/ReGameDLL_CS/issues/927 (#985)
C/C++ CI #783: Commit f9969ac pushed by s1lentq
August 12, 2024 06:48 4m 18s master
August 12, 2024 06:48 4m 18s
Added mp_vote_flags and mp_votemap_min_time cvars (#990)
C/C++ CI #782: Commit b6c2c62 pushed by s1lentq
August 12, 2024 06:45 4m 2s master
August 12, 2024 06:45 4m 2s
Cache ObjectCaps call inside PlayerUse (#991)
C/C++ CI #781: Commit c7bd4af pushed by s1lentq
August 12, 2024 06:45 4m 18s master
August 12, 2024 06:45 4m 18s
Fix Shotguns reload flag not getting reset on weapon changing (#993)
C/C++ CI #780: Commit fee10d8 pushed by s1lentq
August 12, 2024 06:40 3m 44s master
August 12, 2024 06:40 3m 44s
Cache ObjectCaps call inside PlayerUse
C/C++ CI #778: Pull request #991 opened by dystopm
August 10, 2024 21:33 4m 25s dystopm:playeruseobjectcaps
August 10, 2024 21:33 4m 25s
Added mp_vote_flags and mp_votemap_min_time cvars
C/C++ CI #777: Pull request #990 synchronize by dystopm
August 10, 2024 21:32 3m 35s dystopm:votecvars
August 10, 2024 21:32 3m 35s
Added mp_vote_flags and mp_votemap_min_time cvars
C/C++ CI #776: Pull request #990 synchronize by dystopm
August 10, 2024 19:09 4m 23s dystopm:votecvars
August 10, 2024 19:09 4m 23s
Added mp_vote_flags and mp_votemap_min_time cvars
C/C++ CI #775: Pull request #990 opened by dystopm
August 10, 2024 04:52 3m 19s dystopm:votecvars
August 10, 2024 04:52 3m 19s