-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
upgrade to godot4 #67
Comments
WIP branch issue67-godot4-upgrade |
Current status is builds and runs. Ship shows up in sector shown as x,x as sector label is incorrect as of yet. Ship not movable yet. Some issues with how things were being instantiated from the scenegraph but nothing serious. Branch using comments //3to4 temporarily to mark things being worked on. |
The work in the branch is usable now. You can add multiple players on the server side, have one shoot the other, and the other die and be removed correctly. Known left todo's:
Would be good for someone else to give it a go at this point with Godot 4 and try it against the existing Godot 3.5.1 client project. |
|
Will raise an associated PR for review as this is probably pretty close to being usable atm. |
No description provided.
The text was updated successfully, but these errors were encountered: