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package.cfg
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package.cfg
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resetvanity
// Reset vanity preview configurations
vanityprevs = []
// Declare vanity types and their default tags
vanitytype "tag_head" // head
vanitytype "tag_badge" // chest
vanitytype "tag_glasses" // eyes
vanitytype "tag_headtop" // crown
vanitytype "tag_headtop" // forehead
vanitytype "tag_headtop" // ears
vanitytype "tag_moustache" // face
vanitytype "tag_wings" // back
vanitytype "tag_ltoe" // left foot
vanitytype "tag_rtoe" // right foot
vanitytype "tag_lshoulder" // left shoulder
vanitytype "tag_rshoulder" // right shoulder
vanitytype "tag_waist" // waist
vanitynames = [Head Chest Eyes Crown Forehead Ears Face Back [Left Foot] [Right Foot] [Left Shoulder] [Right Shoulder] [Bottom]]
// 1:<zone> 2:<model> 3:<name> 4:<tag> 5:<cond> 6:<style> 7:<preview offset> 8:<preview orientation>
mkvanity = [
addvanity $arg1 $arg2 $arg3 $arg4 $arg5 $arg6
append vanityprevs [[@@arg7 @@arg8 @@arg2]]
]
// zone: unique definition that can each only hold one vanity
// model: vanity model folder
// name: friendly name for viewing
// tag: tag on player where vanity attaches
// cond: bitwise: 1 = not on first person body, 2 = not on headless model or obliterate, 4 = spawn on obliterate (2/4 makes a projectile)
// style: bitwise: add folder for (in ascending order if multiple styles used): 1 = player priv level, 2 = player model, 4 = player head
// zone: model(path): name: tag: cond: style: preview offset: preview orient: zone:
mkvanity 0 "head/default" "Default" "tag_head" 7 2 [ 0 0 0] [ 350 0 285] // head
mkvanity 0 "head/default/male" "Male Head" "tag_head" 7 0 [ 0 0 0] [ 350 0 285] // head
mkvanity 0 "head/default/female" "Female Head" "tag_head" 7 0 [ 0 0 0] [ 350 0 285] // head
mkvanity 0 "head/trooper" "Trooper" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 0] // head
mkvanity 0 "head/giraffe" "Giraffe" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 0] // head
mkvanity 0 "head/giraffe/cyber" "Giraffe (Cyber)" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 0] // head
mkvanity 0 "head/pumpkin" "Pumpkin" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 350] // head
mkvanity 0 "head/paperbag" "Paper Bag" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 0] // head
mkvanity 0 "jauwn" "Jauwn" "tag_headtop" 7 0 [ 0 0 0] [ 350 0 -90] // head
mkvanity 1 "badge" "Badge" "tag_badge" 5 1 [ 0 0 0] [ 0 90 0] // chest
mkvanity 1 "chestplate" "Chestplate" "tag_badge" 5 0 [ 0 0 0] [ 0 0 0] // chest
mkvanity 2 "bug_eyes/normal" "Bug Eyes #1" "tag_glasses" 5 4 [ 0 1 -0.5] [ 160 350 0] // eyes
mkvanity 2 "bug_eyes/crazy" "Bug Eyes #2" "tag_glasses" 5 4 [ 0 1 -0.5] [ 160 350 0] // eyes
// mkvanity 2 "eye" "Eye Piece" "tag_eyepiece" 7 0 [ 0 0 0] [ 160 350 0] // eyes
mkvanity 2 "microeye" "Micro-eye" "tag_glasses" 7 4 [ 0 0 0] [ 0 250 0] // eyes
mkvanity 2 "monocle/bionic" "Monocle (Bionic)" "tag_eyepiece" 7 4 [ 0.6 0 0] [ 160 350 0] // eyes
mkvanity 2 "monocle/classy" "Monocle (Classy)" "tag_eyepiece" 7 4 [ 0.6 0 0] [ 160 350 0] // eyes
mkvanity 2 "nightvision" "Night Vision" "tag_glasses" 7 4 [ 0 0 0] [ 160 350 0] // eyes
mkvanity 2 "retroglasses" "Retro Glasses" "tag_glasses" 7 4 [ 0 0 0] [ 160 350 0] // eyes
mkvanity 2 "visor" "Visor" "tag_glasses" 7 4 [ 0 0 0] [ 160 350 0] // eyes
mkvanity 2 "wicked_eyes" "Wicked Eyes" "tag_glasses" 7 4 [ 0 0 0] [ 160 350 0] // eyes
mkvanity 3 "afro" "Afro" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // crown
mkvanity 3 "brain" "Brain" "tag_headtop" 7 4 [ 0 -0.4 -0.1] [ 0 224 249] // crown
mkvanity 3 "cat_ears" "Cat Ears" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 350] // crown
mkvanity 3 "cybercatears" "Cat Ears (Cyber)" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // crown
mkvanity 3 "crown" "Crown" "tag_headtop" 7 4 [-0.5 0 0] [ 330 0 330] // crown
mkvanity 3 "mohawk" "Mohawk" "tag_headtop" 7 4 [ -1 0 0] [ 300 0 0] // crown
mkvanity 3 "pimp_hat" "Pimp Hat" "tag_headtop" 7 4 [ 0 10 -3] [ 0 350 0] // crown
mkvanity 3 "pirate_hat" "Pirate Hat" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // crown
mkvanity 3 "propeller" "Propeller" "tag_headtop" 7 4 [ 0 0 0] [ 0 350 0] // crown
mkvanity 3 "santa_hat" "Santa Cap" "tag_headtop" 7 4 [ 0 4 -0.1] [ 0 0 0] // crown
mkvanity 3 "tophat/felt" "Top Hat (Felt)" "tag_headtop" 7 4 [ 0 4 0] [ 0 0 0] // crown
mkvanity 3 "tophat/metal" "Top Hat (Metal)" "tag_headtop" 7 4 [ 0 4 0] [ 0 0 0] // crown
mkvanity 3 "witch_hat" "Witch Hat" "tag_headtop" 7 4 [ 0 6 0] [ 0 0 0] // crown
mkvanity 4 "cap" "Cap" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // forehead
mkvanity 4 "flower/1" "Flower #1" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // forehead
mkvanity 4 "flower/2" "Flower #2" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // forehead
mkvanity 4 "horns" "Horns" "tag_headtop" 7 0 [ 0 0 0] [ 0 0 0] // forehead
mkvanity 5 "antenna/left" "Antenna (L)" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // ears
mkvanity 5 "antenna/right" "Antenna (R)" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // ears
mkvanity 5 "fox_ears" "Fox Ears" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // ears
mkvanity 5 "headphones" "Headphones" "tag_headtop" 7 4 [ 0 0 0] [ 335 0 0] // ears
mkvanity 6 "bandit/regular" "Bandit Mask" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "bandit/priv" "Bandit Mask (P)" "tag_headtop" 7 5 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "beard/pointy/black" "Beard (Black)" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "beard/pointy/white" "Beard (White)" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "beard/short" "Beard (Short)" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "mask" "Mask" "tag_headtop" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "moustache" "Moustache" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "cybermoustache" "Moustache (Cyber)" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 6 "surgical_mask" "Surgical Mask" "tag_moustache" 7 4 [ 0 0 0] [ 0 0 0] // face
mkvanity 7 "blade" "Blade" "tag_back" 5 0 [ 0 0 0] [ 0 0 0] // back
mkvanity 7 "blade/twin" "Blade (Twin)" "tag_back" 5 0 [ 0 0 0] [ 0 340 270] // back
mkvanity 7 "candycane" "Candy Cane" "tag_back" 7 0 [ 0 0 0] [ 0 80 40] // back
mkvanity 7 "disc" "Disc" "tag_wings" 5 0 [ 2 0 0] [ 90 20 0] // back
mkvanity 7 "guitar" "Guitar" "tag_back" 5 0 [ 0 0 0] [ 0 270 45] // back
mkvanity 7 "keyboard" "Keyboard" "tag_back" 7 0 [ 0 0 0] [ 0 270 45] // back
mkvanity 7 "keyboard/rgb" "Keyboard (Backlit)" "tag_back" 7 0 [ 0 0 0] [ 0 270 45] // back
mkvanity 7 "keyboard/grey" "Keyboard (Grey)" "tag_back" 7 0 [ 0 0 0] [ 0 270 45] // back
mkvanity 7 "modules" "Modules" "tag_back" 5 0 [ 6 -5 0] [ 160 0 0] // back
mkvanity 7 "prongs" "Prongs" "tag_wings" 5 0 [ 0 0 0] [ 0 0 0] // back
mkvanity 7 "skateboard" "Skateboard" "tag_back" 7 0 [ 0 0 0] [ 0 270 0] // back
mkvanity 7 "staff" "Staff" "tag_back" 5 0 [ 0 0 0] [ 0 90 40] // back
mkvanity 7 "wings1" "Wings (Dark)" "tag_wings" 5 0 [ 0 0 0] [ 0 0 0] // back
mkvanity 7 "wings2" "Wings (Fairy)" "tag_wings" 5 0 [ 0 0 0] [ 0 0 0] // back
mkvanity 8 "boots/left" "Boot #1" "tag_ltoe" 4 0 [ 0 0 0] [ 120 340 0] // left foot
mkvanity 8 "boots2/left" "Boot #2" "tag_ltoe" 4 0 [ 1 0 0] [ 120 340 0] // left foot
mkvanity 8 "raptor/left" "Raptor Claw" "tag_ltoe" 4 0 [-0.5 0 -0.5] [ 120 340 0] // left foot
mkvanity 9 "boots/right" "Boot #1" "tag_rtoe" 0 0 [ 0 0 0] [ 120 340 0] // right foot
mkvanity 9 "boots2/right" "Boot #2" "tag_rtoe" 0 0 [ 1 0 0] [ 120 340 0] // right foot
mkvanity 9 "raptor/right" "Raptor Claw" "tag_rtoe" 0 0 [ -1 0 -0.5] [ 120 340 0] // right foot
mkvanity 10 "panda/left" "Panda Friend" "tag_lshoulder" 1 0 [ -1 0 0.5] [ 120 340 0] // left shoulder
mkvanity 10 "radar/left" "Radar Dish" "tag_lshoulder" 3 0 [ -1 0 0] [ 300 0 0] // left shoulder
mkvanity 10 "rat/left" "Rat Friend" "tag_lshoulder" 1 2 [ -1 0 0.3] [ 120 340 0] // left shoulder
mkvanity 10 "shoulder/left" "Shoulder #1" "tag_lshoulder" 1 0 [ 1 0 0] [ 120 340 0] // left shoulder
mkvanity 10 "shoulder2/left" "Shoulder #2" "tag_lshoulder" 1 0 [-0.5 0 0] [ 120 340 0] // left shoulder
mkvanity 10 "shoulder3/left" "Shoulder #3" "tag_lshoulder" 1 0 [ -1 2 -0.3] [ 120 340 0] // left shoulder
mkvanity 11 "panda/right" "Panda Friend" "tag_rshoulder" 1 0 [ -1 0 0.5] [ 120 340 0] // right shoulder
mkvanity 11 "radar/right" "Radar Dish" "tag_rshoulder" 3 0 [ -1 0 0] [ 120 0 0] // right shoulder
mkvanity 11 "rat/right" "Rat Friend" "tag_rshoulder" 1 2 [ 1 0 0.3] [ 120 340 0] // right shoulder
mkvanity 11 "shoulder/right" "Shoulder #1" "tag_rshoulder" 1 0 [ 1 0 0] [ 120 340 0] // right shoulder
mkvanity 11 "shoulder2/right" "Shoulder #2" "tag_rshoulder" 1 0 [-0.5 0 0] [ 120 340 0] // right shoulder
mkvanity 11 "shoulder3/right" "Shoulder #3" "tag_rshoulder" 1 0 [ 0 2 -0.3] [ 120 340 0] // right shoulder
mkvanity 12 "cyber_tail" "Tail (Cyber)" "tag_waist" 1 0 [ 1 0 0] [ 90 0 0] // butt
// mkvanity 12 "plunger" "Toilet Plunger" "tag_waist" 1 0 [ 1 0 0] [ 0 350 0] // butt