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Releases: rdeioris/glTFRuntime

Marketplace 20210826

25 Aug 08:26
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  • Official support for iOS and Android
  • Improved StaticMesh performance
  • Added support for zip assets
  • Added preliminary audio support

Marketplace 20201222

22 Dec 07:54
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  • MorphTargets
  • KHR_materials_pbrSpecularGlossiness
  • SkeletalMeshe merging
  • Fixed sparse buffers
  • Preliminary support for Async functions

Marketplace 20200903

03 Sep 05:53
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  • Added Pivot repositioning for StaticMeshes
  • Added Camera support

Marketplace 20200802

04 Aug 14:20
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  • Added support for ambient occlusion maps
  • Added support for multiple CurveAnimations
  • Fixed default normal map textures
  • Fixed gamma correction on emissive values.

Marketplace 20200725

25 Jul 09:44
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  • Added support for glb files
  • Added support for assets bigger than 4GB

Marketplace 20200702

02 Jul 06:43
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  • Second Marketplace Submission (Linux build fixes)

Marketplace 20200630

01 Jul 16:53
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  • First public release