diff --git a/Source/glTFRuntime/Private/glTFRuntimeParserStaticMeshes.cpp b/Source/glTFRuntime/Private/glTFRuntimeParserStaticMeshes.cpp index fb8ac853..1e633cbc 100644 --- a/Source/glTFRuntime/Private/glTFRuntimeParserStaticMeshes.cpp +++ b/Source/glTFRuntime/Private/glTFRuntimeParserStaticMeshes.cpp @@ -316,6 +316,11 @@ UStaticMesh* FglTFRuntimeParser::LoadStaticMesh_Internal(TArraybAllowCPUAccess) + { + BodySetup->bNeverNeedsCookedCollisionData = true; + } + BodySetup->bMeshCollideAll = false; BodySetup->CollisionTraceFlag = StaticMeshConfig.CollisionComplexity;