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When position = 1., phasor jumps weirdly #31

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rconstanzo opened this issue Dec 8, 2017 · 0 comments
Open

When position = 1., phasor jumps weirdly #31

rconstanzo opened this issue Dec 8, 2017 · 0 comments

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@rconstanzo
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rconstanzo commented Dec 8, 2017

Steps to reproduce:
Set position to 1. and window to 0.2, and watch [scope~]. Compare to position at 0. (which should act the same?).

Actual results:
As far as I can hear, no audible difference, so this may just have to do with crossfades and where/how they happen.

Expected results:
[scope~] output should look the same at 0. and 1.

Example code:

<pre><code>
----------begin_max5_patcher----------
941.3ocuW0saaBCE95jmBKtNCgMDnYRSa64nspxgXRcmwNx1j1zo0m84evDx
BYk1x1MF7wG7weem+L+b9rn0hmHpHvmAWClM6mymMyIxJXV67YQ03mJYXkSs
nRQcMgqiV3WSSdR6jSAaaHJEXmPQ0TAG7E.LNAnzXo1HkgOP4aAURQM3ln0j
JgjbSjSEJGHjaHRfV.pvaHdA.knlnu27QeMXKFkSJEMbmAyZER23LuX8CeBt
LnIuoVznYDs6LmzJUoOvHNs6oGkGTC1JbGVWZs6cRRo1SMoKShSV.fqtx8vO
K2LBt09M+Z9b6vhQRg0FdBukbFE1Qcv3EfGo7MhGAIwvnAPZxvHM.AuH8gcD
+4OJBb63HAzkIgBjC0ENJH0MAgdmT.m7nAGmw.LAdyZLe6.Pt3MhX21LVTCe
MTmlE73e.PqJE6HuL.19XwsAW15lJE8YmhWcY7fRx8gxPueLo6wT5HMmkJh7
kiUCdPv2xNDioUCf+7rfvJAWyw0dz9cIEyFlZPWxsWYBgLEmlN+OZYbAJGlm
aBBxgwqJPnUFBKqW7euydvA.MKLcroht8Evf0AfouUl6hILFivMezDPYPCsD
3LXxx37hz7By6YtHOT5k3rz2EmQddCtrKqZmTnEVT0wE2SX6pnLx.z2p+ddG
STZIjiXcrIhaKELgrkLb4W8G5.+eOZCsBEiPnLHxvbtxO1wosgioq7PkZymr
fponuSONoezTZ5+hLPFcOIdKlx6hn1ikcTvwUuFdaPgx6wbNgcBQziMQWHJK
qCwRy1qIx6Lwrq8bTWxkjnLW1BaKg1umzRKz8i96hj1OtRcu3wvQNDKKjzvF
Mlp.KrtodUSYTk9nu7cT6DY6vjkrDUX61je9YFumr4NrVKoqazjiuoZcVsdK
q+f0PDUAwA48IRloYyP9rhfO6DsMzkTOf5CoafoRFXsZCoXW6SEVWxPqicQd
4CtJkaZT5K2bMH4HybhRMFk5Rjx7q6BvCOll9M+.Kqw8ZdCAeScfat5sdvtP
n2Z4hzWO563amF5MMkQrIMlXwLam7h2TmbmNt+D4O9qImEsxOktUhFYY.dgq
tCNZpMDklx6xKutiQAWpT+XMjcOfuhcVNA1wcGjQgH3DfnW0Nql.HYa.9+wG
sZDFZ0INR2uJ6JA8+wxImaY3GibGggCIImk3g2saOQpZ01YCSEsG7W1pXgaJ
k6m5pxDII6oA8csbivRSoAsotPizWI4o1++HpVXPHug1BRik+07eCX3lJbK
-----------end_max5_patcher-----------
</code></pre>
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