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Description
- I tested it on latest raylib version from master branch
- I checked there is no similar issue already reported
- I checked the documentation on the wiki
- My code has no errors or misuse of raylib
Issue description
If you draw a rectangle outline using DrawRectangleLines(0, 0, w, h, WHITE) the lower right corner is missing.
Environment
N/A
Issue Screenshot
/
Code Example
#include "raylib.h"
int main(void) {
InitWindow(150, 150, "DrawRectangleLines bug");
while (!WindowShouldClose()) {
BeginDrawing();
ClearBackground(BLACK);
DrawRectangleLines(0, 0, 100, 100, WHITE); // FIXME: MISSING LOWER RIGHT CORNER
EndDrawing();
}
CloseWindow(); // Close window and OpenGL context
return 0;
}
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