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I attempt to test on x11 on my machine but computer freeze up in x11 for some reason.
Setting target FPS at 1 is still flickering, I forgot to mention before.
But oddly enough if I don't cache render texture variable, it is flickering less.
Please, before submitting a new issue verify and check:
I don't know. I use raysan5/raylib-game-template for test on minimal reproduction.
I don't think this is misuse.
Issue description
Flickering when draw long string or draw string multiple time in texture mode.
Environment
Linux/Siduction Wayland KDE Plasma OpenGL 4.6.0 NVIDIA GTX 2070 driver 550.142
Issue Screenshot
No screenshot but here is video.
Screencast_20250118_071151.webm
Code Example
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