From b452c82a33aaf90607ba4335c8fc5ed2332eeabf Mon Sep 17 00:00:00 2001 From: duncathan Date: Wed, 9 Aug 2023 15:29:36 -0600 Subject: [PATCH] maybe? --- src/open_dread_rando/files/randomizer_powerup.lua | 4 ++-- src/open_dread_rando/pickups/split_pickups.py | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/open_dread_rando/files/randomizer_powerup.lua b/src/open_dread_rando/files/randomizer_powerup.lua index 7868957b8..b8edee94e 100644 --- a/src/open_dread_rando/files/randomizer_powerup.lua +++ b/src/open_dread_rando/files/randomizer_powerup.lua @@ -281,8 +281,8 @@ function RandomizerPowerup._ApplyTunableChanges() end function RandomizerPowerup.UpdateWeapons() - Game.AddSF(0.01, RandomizerPowerup._UpdateBeams, "") - Game.AddSF(0.01, RandomizerPowerup._UpdateMissiles, "") + RandomizerPowerup._UpdateBeams() + RandomizerPowerup._UpdateMissiles() end function RandomizerPowerup._UpdateBeams() diff --git a/src/open_dread_rando/pickups/split_pickups.py b/src/open_dread_rando/pickups/split_pickups.py index 9f176591f..36109255c 100644 --- a/src/open_dread_rando/pickups/split_pickups.py +++ b/src/open_dread_rando/pickups/split_pickups.py @@ -327,6 +327,7 @@ def _patch_split_beams(editor: PatcherEditor) -> list[dict]: priority=3, on_fire="OnPowerBeamFire", charge_sfx="weapons/chargedloop_beam.wav", + color=Color3f(2.0, 0.0, 70.0), ) solo_wave.set_billboard_group_params.beam = power.set_billboard_group_params.beam solo_wave.set_billboard_group_params.charge = power.set_billboard_group_params.charge @@ -346,6 +347,7 @@ def _patch_split_beams(editor: PatcherEditor) -> list[dict]: wide_wave.add_primary_gun.params, inventory_item="ITEM_WEAPON_WIDE_WAVE_BEAM", priority=5, + color=Color3f(2.0, 0.0, 70.0), ) plasma_wave = copy.deepcopy(wave)