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index.js
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'use strict';
const express = require('express');
const SocketServer = require('ws').Server;
const path = require('path');
let WebSocketUser = require('./user.js');
// Setting up the server part
const PORT = 8000;
const INDEX = path.join(__dirname, 'index.html');
// Create HTTP server for use with WebSocket
const server = express()
.use((req, res) => res.sendFile(INDEX) )
.listen(PORT, () => console.log(`Listening on ${ PORT }`));
const wss = new SocketServer({ server });
// Create required variables
let rooms = new Map();
let users = new Map();
// Number of users that can fit in a room
const ROOM_LIMIT = 2;
// Manage the connection
wss.on('connection', (client) => {
let user = new WebSocketUser(client);
user.on('message', (msg) => {
try {
// Try to parse the data
msg = JSON.parse(msg);
} catch (err) {
// If the data is not JSON
// then just return
console.log('Received non JSON value');
return;
}
if (msg.type === 'join') {
let room = msg.room;
// Check if the request has a room name in it
if (room) {
// If the room already exists
if (rooms.has(room)) {
// Check room limit
if (rooms.get(room).length < ROOM_LIMIT) {
// Join the room
user.room = room;
users.set(user.id, user);
rooms.get(user.room).push(user.id);
} else {
// Tell the user that the room is full
user.send({
type: 'error',
body: `Room '${room}' is full!`
});
// And close the connection
user.close();
return;
}
} else {
// Room doesn't exist, so create it
user.room = room;
users.set(user.id, user);
rooms.set(user.room, [user.id]);
}
console.log(`Client joined: ${user.id}`);
console.log(`Total users: ${users.size}`);
// Conencted, notify back
user.send({
type: 'success',
body: `You've successfully joined ${user.room}`
});
// Notify the other user in current room
rooms.get(user.room).forEach(id => {
if (id !== user.id) {
users.get(id).send({
type: 'notif',
body: 'Someone joined the room'
});
}
});
}
} else if(msg.type === 'msg') {
// Verify if the room actually exists
// and if actually the user has joined a room
// if not then return
if (!(user.room && rooms.get(user.room).includes(user.id))) {
return;
}
// The user actually exists now
// Just send the message to other user in the room
rooms.get(user.room).forEach(id => {
if (id !== user.id) {
users.get(id).send(msg);
}
});
} else if (msg.type === 'leave') {
// Leave the room, don't close connection
rooms.get(user.room).filter((id) => {
return user.id !== id;
});
users.delete(user.id);
// Notify the other users
rooms.get(user.room).forEach(id => {
if (id !== user.id) {
try {
// Try to send the disconnect
// the other user might not be available
users.get(id).send({
type: 'notif',
body: `${user.id} left the room!`
});
} catch (err) {
console.error('Failed to send data');
}
}
});
}
});
console.log(`New client: ${user.id}`);
user.on('close', () => {
console.log(`Client disconnected: ${user.id}!`);
if (!user.room) {
// The user has not joined any room
// Just kick him off
return;
}
// Check if a user is in that room he pretends to be
if (rooms.get(user.room).includes(user.id)) {
// Notify the other users
rooms.get(user.room).forEach(id => {
if (id !== user.id) {
try {
// Try to send the disconnect
// the other user might not be available
users.get(id).send({
type: 'notif',
body: `${user.id} left the room!`
});
} catch (err) {
console.error('Failed to send data');
}
}
});
// Remove user from rooms
rooms.set(user.room, rooms.get(user.room).filter(id => {
return id !== user.id;
}));
// Remove the room if no one is in it
if (rooms.get(user.room).length < 1) {
rooms.delete(user.room);
}
// Remove the user from the Map
users.delete(user.id);
}
console.log(`Total users: ${users.size}`);
});
});