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26-性能-canvas1(在 Canvas 上每一帧绘制 500 个半径为 10 的小圆).html
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26-性能-canvas1(在 Canvas 上每一帧绘制 500 个半径为 10 的小圆).html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>canvas性能测试</title>
<style>
canvas {
border: 1px dashed #fa8072;
}
</style>
</head>
<body>
<canvas width="500" height="500"></canvas>
<script>
const canvas = document.querySelector("canvas");
const ctx = canvas.getContext("2d");
const WIDTH = canvas.width;
const HEIGHT = canvas.height;
const COUNT = 500;
const RADIUS = 10;
function randomColor() {
return `hsl(${Math.random() * 360}, 100%, 50%)`;
}
function drawCircle(context, radius) {
const x = Math.random() * WIDTH;
const y = Math.random() * HEIGHT;
const fillColor = randomColor();
context.fillStyle = fillColor;
context.beginPath();
context.arc(x, y, radius, 0, Math.PI * 2);
context.fill();
}
function draw(context, count = 500, radius = 10) {
for (let i = 0; i < count; i++) {
drawCircle(context, radius);
}
}
requestAnimationFrame(function update() {
ctx.clearRect(0, 0, WIDTH, HEIGHT);
draw(ctx, COUNT, RADIUS);
requestAnimationFrame(update);
});
</script>
</body>
</html>