Replies: 56 comments 87 replies
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Roar This is one of few simple noise-related words I can find that does not seem to be taken. |
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Rhombus A placeholder for the current name, so we can collect reactions to the possibility of keeping it. |
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Shrubbery |
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Rocket 🚀 Suggested by @jeapostrophe in #rhombus https://discord.com/channels/571040468092321801/871953739982995547/893496711358586891 |
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MaLex for "lexical" macros |
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MaStic Macros with static information |
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Rogue (continuing the theme of illegal activities, starting with "R") |
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Raket Racket without the paren (c). I agree with the pronunciation comment about Rhacket above, so we would have to pronounce it as "raked". |
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Chameleon |
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Shriek: Loud noise like Racket, starting with "Sh" like Shrubbery and Shplait |
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Argot. Was going to suggest Slang, but it's already taken: https://github.com/slang-lang/slang. Thesaurus suggests Argot as an alternative. Pidgin is also a suggestion, but it's already taken too: https://iss.oden.utexas.edu/?p=projects/pidgin |
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Macaron: from https://en.wikipedia.org/wiki/Macaronic_language. Note that "It is generally derogatory and used when the mixing of languages has a humorous or satirical intent or effect but is sometimes applied to more serious mixed-language literature.", though I don't know if that's still the case in modern usage. Also close enough to macro. Also confection. |
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Howl Continues from Yawp and Racket, Ginsburg reference lands very vaguely near steal your face. (stretching further:) contains owl, mascot of Rice? Makes me think of Howland Owl, beloved Walt Kelly Pogo character? Leads toward Haskell/Howl collab called Thurston, rich buffoon from Gilligan's island? I'm also taken by other un-cool noise-related names: weep, blather, din Okay, sorry, back to work |
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A rebus is an intentionally obfuscated way of saying something. Not a good
name for a programming language.
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Rebus
There is at least a C# library with the same name.
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Rebind To give a new meaning to something |
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Gist.
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Ni (pronounced "nee")
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From the June 27 meeting: The leading contenders so far are Rogue and Rhombus. We also liked Rumble, and so Sorawee added that one to the discussion. Rogue had the most support. One problem is that a language already uses that name, but most felt that we could use it, anyway. |
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'Clay' or something similar for its plasticity |
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Quest It fits the alphabetic Conflicts: The closest seems to be a text-adventure game engine that uses a scripting language called ASL which is described in some places as "the Quest game language". There are also VR headsets, an English teaching program in Toronto, a translation service, and an MIT research program. |
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Thanks, everyone, for brainstorming names and contributing to the discussion! I'm not seeing consensus on a any of the names, yet, but I think that a consensus on continuing to use the name Rhombus is within reach. Many other names with a lot of interest are already used in some relevant way: Rogue (video game known well enough that "Rougue-like" is a recognizable adjective), Rocket (web framework with an order of magnitude more GitHub stars than Racket), Rhyme (multiple languages), Macaron (multiple frameworks and tools), Quest (Meta), and even Rumble (video-sharing site). Opinions vary on how much these conflicts matter, but after thinking about it a while, picking an unoccupied name has become a primary concern for me. There are also other good objections to some of these names, such as having a nefarious connotation. I think the main objection to the name Rhombus is that it doesn't have any intrinsic attraction or clever meaning, and we didn't want to miss an opportunity to pick a better name. That was certainly my motivation for driving this thread. But I also like the name Rhombus, and @samth has summarized the good points well. I've reached out to people who registered downvotes for the name Rhombus, and I believe they would happy enough to keep the name after all — now that we've done the due diligence of exploring other possibilities. We'll take this up one more time at this week's meeting (#180). |
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In the meeting today, we agreed on Rhombus as the permanent name! Next steps, expected to happen next week:
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In several of the bi-weekly meetings (#180), we discussed moving from the Iterative Design phase to the Integration phase. We have now covered all of the items from our todo list from the most recent discussion, so it seems that we're ready.
The big step in that transition is picking a name for the language.
The plan's rationale for picking language name distinct from the project was that we would likely write things about the Rhombus project that turn out not to be true about the new language. As it happens, the language evolved in a relatively monotonic way, and we even published a paper using the project name where the paper's description of the language seems likely to stay accurate.
So, one perspective is that the name "Rhombus" is fine, and we should preserve the momentum that we have. We can pick "Rhombus" — new name, same as the old name.
Another perspective is that the name "Rhombus" is arbitrary (the first non-occupied "R" word I thought of while preparing RacketCon'19 slides the morning before speaking), and we can do better. To consider that route, we need alternatives.
Reply in this discussion to brainstorm names. Provide just one name in each reply, so others can offer informal vote-like reactions (by clicking the face icon in GitHub below the comment).
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