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The glyph interface in the graphics engine is quite at odds with the core idea behind svglite, which is post processing flexibility. svglite cannot support this graphics engine feature while also promising an editable output.
My best idea now is to render to HTML if svglite is detected, and then pass that to the device with some marker Unicode in front of the string. svglite could then include the whole string inside a <foreignObject> tag
The text was updated successfully, but these errors were encountered:
The glyph interface in the graphics engine is quite at odds with the core idea behind svglite, which is post processing flexibility. svglite cannot support this graphics engine feature while also promising an editable output.
My best idea now is to render to HTML if svglite is detected, and then pass that to the device with some marker Unicode in front of the string. svglite could then include the whole string inside a
<foreignObject>
tagThe text was updated successfully, but these errors were encountered: