From 41210465acbee1233df61ac4147284ee81b1cf5f Mon Sep 17 00:00:00 2001 From: queueRAM Date: Fri, 16 Jun 2017 15:53:35 -0500 Subject: [PATCH] Add README --- README.md | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..5ba8802 --- /dev/null +++ b/README.md @@ -0,0 +1,35 @@ +# Texture64 +N64 texture ripper and editor + +![ScreenShot](https://i.imgur.com/GlNDv7W.png) + +## Current Features +* Export or import N64 textures of the following formats: + * RGBA16 + * RGBA32 + * IA16 + * IA8 + * IA4 + * I8 + * I4 + * CI8 + * CI4 + * 1bpp +* Load palette from separate file +* Split palette mode to point part of palette to non-contiguous area +* Multiplatform. Tested under Windows 7 and under mono on Linux + +### Usage ### +* Right-click image to extract to image file (.png, .jpg, .bmp) +* Left-click to advance offset by the entire image + * Hold Ctrl modifier to reverse by entire image + * Hold Shift modifier to advance/reverse by one pixel (varies by format) +* Click "Insert..." to import image in place at current offset (does not overwrite file) +* Click "Save" to overwrite opened file + +### Changelog ### + +0.0.1: Beta test release +* supports RGBA16, RGBA32, IA16, IA8, IA4, I8, I4, CI8, CI4, 1bpp +* right-click export, insert to import +* ctrl/shift modifiers to advance/reverse offset