Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Usui's streetscape skeleton method #662

Open
martinfleis opened this issue Oct 28, 2024 · 2 comments
Open

Usui's streetscape skeleton method #662

martinfleis opened this issue Oct 28, 2024 · 2 comments

Comments

@martinfleis
Copy link
Member

The code from https://onlinelibrary.wiley.com/doi/full/10.1111/gean.12379 is here https://figshare.com/articles/software/Relative_variability_in_streetscape_skeletons_and_its_spatial_association_Application_for_spatially_clustering_harmonious_and_inharmonious_streetscape_skeletons_in_Tokyo/21937145/1 as export of QGIS models. Some stuff like morphological tessellation we already have, some can be ported to momepy if someone is bored.

@speco29
Copy link

speco29 commented Feb 15, 2025

Hello @martinfleis, I would like to work on this issue. Seems like a simple issue to start off.
Would you brief me a bit to understand the issue better?

@martinfleis
Copy link
Member Author

I honestly doubt it is a simple issue. It requires to port code generated by QGIS to geopandas-based one. Also, there's no much briefing, all the links are above and collecting them was as much as I looked into this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants