diff --git a/docs/reST/ref/surface.rst b/docs/reST/ref/surface.rst index 7b7fee0c99..715026c255 100644 --- a/docs/reST/ref/surface.rst +++ b/docs/reST/ref/surface.rst @@ -219,8 +219,7 @@ will be performed. For a detailed list and explanation of all possible flags, refer to the **Special Flags** - section in the documentation for :meth:`pygame.Surface()` or check the **Special Flags** - section below. + section in the documentation for :meth:`Surface()`. **Return** @@ -228,29 +227,6 @@ by the blit operation. This area includes only the pixels within this ``Surface`` or its clipping area (see :meth:`set_clip`). - **Special Flags** - - Blending without Alpha Channel (RGB): - - ``BLEND_ADD`` / ``BLEND_RGB_ADD``, - ``BLEND_SUB`` / ``BLEND_RGB_SUB``, - ``BLEND_MULT`` / ``BLEND_RGB_MULT``, - ``BLEND_MIN`` / ``BLEND_RGB_MIN``, - ``BLEND_MAX`` / ``BLEND_RGB_MAX``, - - Blending with Alpha Channel (RGBA): - - ``BLEND_RGBA_ADD`` - ``BLEND_RGBA_SUB`` - ``BLEND_RGBA_MULT`` - ``BLEND_RGBA_MIN`` - ``BLEND_RGBA_MAX`` - - Special Alpha blending (RGBA): - - ``BLEND_PREMULTIPLIED`` - ``BLEND_ALPHA_SDL2`` - **Notes** .. note:: If the ``dest`` parameter is a ``Rect`` object, only its ``x`` and ``y`` coordinates