diff --git a/PubnubLibrary.uplugin b/PubnubLibrary.uplugin index 482aa14..967d604 100644 --- a/PubnubLibrary.uplugin +++ b/PubnubLibrary.uplugin @@ -1,7 +1,7 @@ { "FileVersion": 3, - "Version": 6, - "VersionName": "0.1.5", + "Version": 7, + "VersionName": "0.1.6", "FriendlyName": "Pubnub Unreal SDK", "Description": "Quickly add interactive features to your game that scale without building your backend infrastructure.", "Category": "Code", @@ -22,7 +22,7 @@ { "Name": "PubnubLibrary", "Type": "Runtime", - "LoadingPhase": "Default", + "LoadingPhase": "PostEngineInit", "PlatformAllowList": [ "Win64", "Mac" diff --git a/Source/PubnubLibrary/Public/Config/PubnubSettings.h b/Source/PubnubLibrary/Public/Config/PubnubSettings.h index f6ca971..5b336be 100644 --- a/Source/PubnubLibrary/Public/Config/PubnubSettings.h +++ b/Source/PubnubLibrary/Public/Config/PubnubSettings.h @@ -26,5 +26,5 @@ class PUBNUBLIBRARY_API UPubnubSettings : public UDeveloperSettings //Should Secret Key be used automatically (secret key gives host permissions to the user). If set to false, SetSecretKey needs to be called manually to give host permissions. UPROPERTY(Config, EditAnywhere, Category = "Init") - bool SetSecretKetAutomatically = true; + bool SetSecretKetAutomatically = false; }; \ No newline at end of file