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C-Sharp-Promise vs UnityFx.Async #50
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Hey! First of all thank you for your interest in Summing it up:
The only drawback is it is pre-release still (release is planned in a few months) and not as widely used (documented) as That said, in case you decide to migrate, I'd happily assist you with the migration process and any difficulties you may face. Feel free to ask any more questions! |
@Arvtesh woww excellent mate, let me create other branches in order to integrate your package and debug the different targets, thanks for your collaboration! 👍 |
Unity would probably move towards their own Job System rather than embrace async/await feature of c# |
Review the advantages to migrate the promises system and support async / await
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