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Releases: project-imprimis/imprimis

Alpha 34 "Horseshoe"

08 Oct 18:55
638b636
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Alpha 34 "Horseshoe" Pre-release
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The thirty-fourth alpha release of Imprimis.

Major changes

  • Faster, lower memory menus implementation
  • Better texture error handling
  • Fixed bug causing radiancehints to render improperly at distance

Alpha 32 "Foss"

02 Aug 00:45
8d414ea
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Alpha 32 "Foss" Pre-release
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The thirty-second alpha release of Imprimis.

Major changes:

  • Fixed unsafe std::copy() in BIH code
  • New engine documentation format added: unix man pages
  • Shader code safety improvements
  • Significant improvements in engine documentation coverage
  • Fixed missing worldio commands, now loaded on game startup with other commands

Alpha 31 "Echo"

02 Jul 18:23
0c685ad
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Alpha 31 "Echo" Pre-release
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The thirty-first alpha release of Imprimis.
Major changes:

  • Fixed a bug that was preventing lighting from rendering properly
  • Fixed issues with def2a waypoints
  • Fixed issues with player collision with octree geometry
  • Improved API between engine and game octaedit functionality

Alpha 30 "Dorothy"

04 Jun 19:01
28bcf05
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Alpha 30 "Dorothy" Pre-release
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The thirtieth alpha release of Imprimis.
Changes:

  • Fixed bug causing config files to placed in the install directory
  • Fixed bug preventing new config files to be written out
  • Removed ability for bots to damage teammates
  • Remove fontalias
  • Improved GLSL debugging output
  • Simplified min/maxtesoffset variables
  • Fixed conskip buffer runderrun that could cause a crash

Alpha 28 "Buffalo"

09 Apr 18:11
b9a3f3f
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Alpha 28 "Buffalo" Pre-release
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The twenty-eighth release of Imprimis.
Major changes:

  • Fixed an AI data structure issue that could cause bot crashes
  • Significantly better testing code and CI integration
  • Many const correctness API and internal fixes

Alpha 27 "Angeline"

02 Mar 07:52
23937f6
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Alpha 27 "Angeline" Pre-release
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The twenty-seventh alpha release of Imprimis.

Major changes

  • A new map def2a
  • Fixed a bug where dead players still had collision
  • Improved edit variables UI
  • Fixed a bug causing a crash with AI code
  • Much faster Flatpak builds thanks to @TheEgghead27
  • Fixed the Makefile not deleting the binary on clean

Builds are 2023-03-05 with some map & font patches.

v0.26a

05 Feb 21:21
de44434
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v0.26a Pre-release
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The 26th alpha release of Imprimis

Alpha 25 "Yakima"

03 Jan 00:52
dba67bf
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Alpha 25 "Yakima" Pre-release
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The twenty-fifth alpha release of Imprimis.

Major changes in this release:

  • All cube vector instances removed -- the entire project uses std::vector
  • Fixed a bug in Snap permissions that was crashing the game on startup
  • Fixed a bug that was causing flatpak to crash due to an out-of-bounds error
  • New sounds by @garsipal to replace many of the CC-BY-NC assets

Alpha 24 "Xerxes"

01 Dec 07:22
ea6a2bf
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Alpha 24 "Xerxes" Pre-release
Pre-release

The 24th release of Imprimis.

Major changes:

  • New spray mechanics, random walk instead of fully random
  • New (unfinished) models for the scattergun + carbine
  • Tweaked spread factor for carbine
  • Higher resolution HUD hand model

Alpha 22 "Vesper"

09 Oct 20:10
7fcae99
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Alpha 22 "Vesper" Pre-release
Pre-release

The twenty-second alpha of Imprimis.