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mid2agb errors on processing format 0 MIDIs. #488

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RevoSucks opened this issue Dec 6, 2017 · 3 comments
Open

mid2agb errors on processing format 0 MIDIs. #488

RevoSucks opened this issue Dec 6, 2017 · 3 comments

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@RevoSucks
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test2.zip

Running this through our mid2agb crashes, while the official Nintendo one from the SDK doesn't.

@camthesaxman
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I will get to this eventually. There are some other issues I fixed in #380, so use that version for testing.

@RevoSucks
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Our mid2agb doesnt recognize TEMPO at all. Especially if the mid changes TEMPO midway through.

@PikalaxALT
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Is this still the case?

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