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Spinach.pm
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Spinach.pm
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# File: Spinach.pm
#
# Purpose: Trivial game engine with a twist. Game is played in rounds. Each
# round players choose a category of questions. Then a random question from
# that category is shown. All players then privately submit a "lie" to the
# bot. Then all "lies" are revealed along with the true answer. Players
# gain points every time another player picks their lie. Very fun!
# SPDX-FileCopyrightText: 2018-2024 Pragmatic Software <[email protected]>
# SPDX-License-Identifier: MIT
package PBot::Plugin::Spinach;
use parent 'PBot::Plugin::Base';
use PBot::Imports;
use PBot::Core::Storage::HashObject;
use PBot::Plugin::Spinach::Stats;
use PBot::Plugin::Spinach::Rank;
use JSON;
use Lingua::EN::Fractions qw/fraction2words/;
use Lingua::EN::Numbers qw/num2en num2en_ordinal/;
use Lingua::EN::Numbers::Years qw/year2en/;
use Lingua::Stem qw/stem/;
use Lingua::EN::ABC qw/b2a/;
use Time::Duration qw/concise duration/;
use Text::Unidecode;
use Encode;
use Text::Levenshtein::XS 'distance';
use Data::Dumper;
$Data::Dumper::Sortkeys = sub {
my ($h) = @_; my @a = sort grep { not /^(?:seen_questions|alternativeSpellings)$/ } keys %$h; \@a;
};
$Data::Dumper::Useqq = 1;
sub initialize($self, %conf) {
$self->{pbot}->{commands}->add(
name => 'spinach',
help => 'Trivia game based on Fibbage',
subref => sub { $self->cmd_spinach(@_) },
);
$self->{pbot}->{event_dispatcher}->register_handler('irc.part', sub { $self->on_departure(@_) });
$self->{pbot}->{event_dispatcher}->register_handler('irc.quit', sub { $self->on_departure(@_) });
$self->{pbot}->{event_dispatcher}->register_handler('irc.kick', sub { $self->on_kick(@_) });
$self->{channel} = $self->{pbot}->{registry}->get_value('spinach', 'channel') // '##spinach';
my $default_file = $self->{pbot}->{registry}->get_value('spinach', 'file') // 'trivia.json';
$self->{questions_filename} = $self->{pbot}->{registry}->get_value('general', 'data_dir') . "/spinach/$default_file";
$self->{stopwords_filename} = $self->{pbot}->{registry}->get_value('general', 'data_dir') . '/spinach/stopwords';
$self->{metadata_filename} = $self->{pbot}->{registry}->get_value('general', 'data_dir') . '/spinach/metadata';
$self->{stats_filename} = $self->{pbot}->{registry}->get_value('general', 'data_dir') . '/spinach/stats.sqlite';
$self->{metadata} = PBot::Core::Storage::HashObject->new(
pbot => $self->{pbot},
name => 'Spinach Metadata',
filename => $self->{metadata_filename}
);
$self->{metadata}->load;
$self->set_metadata_defaults;
$self->{stats} = PBot::Plugin::Spinach::Stats->new(
pbot => $self->{pbot},
filename => $self->{stats_filename}
);
$self->{rankcmd} = PBot::Plugin::Spinach::Rank->new(
pbot => $self->{pbot},
filename => $self->{stats_filename},
channel => $self->{channel}
);
$self->create_states;
$self->load_questions;
$self->load_stopwords;
# seconds between tocks
$self->{tock_duration} = 30;
# total tocks for choosecategory/picktruth
$self->{choosecategory_max_tocks} = 4;
$self->{picktruth_max_tocks} = 4;
}
sub unload($self) {
$self->{pbot}->{commands}->remove('spinach');
$self->{pbot}->{event_queue}->dequeue_event('spinach loop');
$self->{stats}->end if $self->{stats_running};
$self->{pbot}->{event_dispatcher}->remove_handler('irc.part');
$self->{pbot}->{event_dispatcher}->remove_handler('irc.quit');
$self->{pbot}->{event_dispatcher}->remove_handler('irc.kick');
}
sub on_kick($self, $event_type, $event) {
my ($nick, $user, $host) = ($event->nick, $event->user, $event->host);
my $channel = $event->{args}[0];
return 0 if lc $channel ne $self->{channel};
$self->player_left($nick, $user, $host);
return 0;
}
sub on_departure($self, $event_type, $event) {
my ($nick, $user, $host) = ($event->nick, $event->user, $event->host);
my ($channel, $type) = (lc $event->to, uc $event->type);
return 0 if $type eq 'QUIT' and $channel ne $self->{channel};
$self->player_left($nick, $user, $host);
return 0;
}
sub load_questions($self, $filename = undef) {
if (not defined $filename) {
$filename = exists $self->{loaded_filename} ? $self->{loaded_filename} : $self->{questions_filename};
} else {
$filename = $self->{pbot}->{registry}->get_value('general', 'data_dir') . "/spinach/$filename";
}
$self->{pbot}->{logger}->log("Spinach: Loading questions from $filename...\n");
my $contents = do {
open my $fh, '<', $filename or do {
$self->{pbot}->{logger}->log("Spinach: Failed to open $filename: $!\n");
return "Failed to load $filename";
};
local $/;
my $text = <$fh>;
close $fh;
$text;
};
$self->{loaded_filename} = $filename;
$self->{questions} = decode_json $contents;
$self->{categories} = ();
my $questions;
foreach my $key (keys %{$self->{questions}}) {
foreach my $question (@{$self->{questions}->{$key}}) {
$question->{category} = uc $question->{category};
$self->{categories}{$question->{category}}{$question->{id}} = $question;
$question->{seen_timestamp} //= 0;
$question->{value} //= 0;
$questions++;
}
}
my $categories;
foreach my $category (sort { keys %{$self->{categories}{$b}} <=> keys %{$self->{categories}{$a}} } keys %{$self->{categories}}) {
# my $count = keys %{$self->{categories}{$category}};
# $self->{pbot}->{logger}->log("Category [$category]: $count\n");
$categories++;
}
$self->{pbot}->{logger}->log("Spinach: Loaded $questions questions in $categories categories.\n");
return "Loaded $questions questions in $categories categories.";
}
sub save_questions($self) {
my $json = JSON->new;
my $json_text = $json->pretty->canonical->utf8->encode($self->{questions});
my $filename = exists $self->{loaded_filename} ? $self->{loaded_filename} : $self->{questions_filename};
open my $fh, '>', $filename or do {
$self->{pbot}->{logger}->log("Failed to open Spinach file $filename: $!\n");
return;
};
print $fh "$json_text\n";
close $fh;
}
sub load_stopwords($self) {
open my $fh, '<', $self->{stopwords_filename} or do {
$self->{pbot}->{logger}->log("Spinach: Failed to open $self->{stopwords_filename}: $!\n");
return;
};
foreach my $word (<$fh>) {
chomp $word;
$self->{stopwords}{$word} = 1;
}
close $fh;
}
sub set_metadata_defaults($self) {
my $defaults = {
category_choices => 7,
category_autopick => 0,
min_players => 2,
stats => 1,
seen_expiry => 432000,
min_difficulty => 0,
max_difficulty => 25000,
max_missed_inputs => 3,
debug_state => 0,
rounds => 3,
questions => 3,
bonus_rounds => 1,
};
foreach my $key (keys %$defaults) {
if (not $self->{metadata}->exists('settings', $key)) {
$self->{metadata}->set('settings', $key, $defaults->{$key}, 1);
}
}
}
my %color = (
white => "\x0300",
black => "\x0301",
blue => "\x0302",
green => "\x0303",
red => "\x0304",
maroon => "\x0305",
purple => "\x0306",
orange => "\x0307",
yellow => "\x0308",
lightgreen => "\x0309",
teal => "\x0310",
cyan => "\x0311",
lightblue => "\x0312",
magneta => "\x0313",
gray => "\x0314",
lightgray => "\x0315",
bold => "\x02",
italics => "\x1D",
underline => "\x1F",
reverse => "\x16",
reset => "\x0F",
);
sub cmd_spinach($self, $context) {
my $arguments = $context->{arguments};
$arguments =~ s/^\s+|\s+$//g;
my $usage = "Usage: spinach join|exit|ready|unready|choose|lie|reroll|skip|keep|score|show|rank|categories|filter|set|unset|load|state|edit|kick|abort; for more information about a command: spinach help <command>";
my $command;
($command, $arguments) = split / /, $arguments, 2;
$command = defined $command ? lc $command : '';
my ($channel, $result);
given ($command) {
when ('help') {
given ($arguments) {
when ('help') { return "Seriously?"; }
when ('join') { return "Use `join` to start/join a game. A on-going game can be joined at any time."; }
when ('ready') { return "Use `ready` to ready-up for a game."; }
when ('unready') { return "Use `unready` to no longer be ready for a game."; }
when ('exit') { return "Use `exit` to leave a game."; }
when ('skip') { return "Use `skip` to skip a question and return to the \"choose category\" stage. A majority of the players must agree to skip."; }
when ('keep') { return "Use `keep` to vote to prevent the current question from being rerolled or skipped."; }
when ('abort') { return "Use `abort` to immediately end a game."; }
when ('load') { return "Use `load` to load a trivia database."; }
when ('edit') { return "Use `edit` to view and edit question metadata."; }
when ('state') { return "Use `state` to view and manipulate the game state machine."; }
when ('reroll') { return "Use `reroll` to get a different question from the same category."; }
when ('kick') { return "Use `kick` to forcefully remove a player."; }
when ('players') { return "Use `players` to list players and their ready-state or scores."; }
when ('score') { return "Use `score` to display player scores."; }
when ('choose') { return "Use `choose` to choose category, submit lie, or select truth."; }
when ('lie') { return "Use `lie` (or `choose`) to submit a lie."; }
when ('truth') { return "Use `truth` (or `choose`) to select a truth."; }
when ('show') { return "Show the current question again."; }
when ('categories') { return "Use `categories` to list available categories."; }
when ('filter') { return "Use `filter` to set category include/exclude filters."; }
when ('set') { return "Use `set` to set game metadata values (e.g. rounds, questions per rounds, minimum players, etc; see `spinach set settings` for a list of values)."; }
when ('unset') { return "Use `unset` to delete game metadata values."; }
when ('rank') { return "Use `rank` to show ranking of player stats."; }
default {
if (length $arguments) {
return "Spinach has no such command '$arguments'.";
} else {
return "Usage: spinach help <command>";
}
}
}
}
when ('edit') {
my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
if (not $admin) {
return "$context->{nick}: Only admins may edit questions.";
}
my ($id, $key, $value) = split /\s+/, $arguments, 3;
if (not defined $id) {
return "Usage: spinach edit <question id> [key [value]]";
}
$id =~ s/,//g;
my $question;
foreach my $q (@{$self->{questions}->{questions}}) {
if ($q->{id} == $id) {
$question = $q;
last;
}
}
if (not defined $question) {
return "$context->{nick}: No such question.";
}
if (not defined $key) {
my $dump = Dumper $question;
$dump =~ s/\$VAR\d+ = \{\s*//;
$dump =~ s/ \};\s*$//;
return "$context->{nick}: Question $id: $dump";
}
if (not defined $value) {
my $v = $question->{$key} // 'unset';
return "$context->{nick}: Question $id: $key => $v";
}
if ($key !~ m/^(?:question|answer|category)$/i) {
return "$context->{nick}: You may not edit that key.";
}
$question->{$key} = $value;
$self->save_questions;
return "$context->{nick}: Question $id: $key set to $value";
}
when ('load') {
my $u = $self->{pbot}->{users}->loggedin($self->{channel}, $context->{hostmask});
if (not $u or not $self->{pbot}->{capabilities}->userhas($u, 'botowner')) {
return "$context->{nick}: Only botowners may reload the questions.";
}
$arguments = undef if not length $arguments;
return $self->load_questions($arguments);
}
when ('join') {
if ($self->{current_state} eq 'nogame') {
$self->start_game;
}
return $self->player_join($context->{nick}, $context->{user}, $context->{host});
}
when ('ready') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
foreach my $player (@{$self->{state_data}->{players}}) {
if ($player->{id} == $id) {
if ($self->{current_state} ne 'getplayers') {
return "/msg $context->{nick} This is not the time to use `ready`.";
}
if ($player->{ready} == 0) {
$player->{ready} = 1;
$player->{score} = 0;
return "/msg $self->{channel} $context->{nick} is ready!";
} else {
return "/msg $context->{nick} You are already ready.";
}
}
}
return "$context->{nick}: You haven't joined this game yet. Use `j` to play now!";
}
when ('unready') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
foreach my $player (@{$self->{state_data}->{players}}) {
if ($player->{id} == $id) {
if ($self->{current_state} ne 'getplayers') {
return "/msg $context->{nick} This is not the time to use `unready`.";
}
if ($player->{ready} != 0) {
$player->{ready} = 0;
return "/msg $self->{channel} $context->{nick} is no longer ready!";
} else {
return "/msg $context->{nick} You are already not ready.";
}
}
}
return "$context->{nick}: You haven't joined this game yet. Use `j` to play now!";
}
when ('exit') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $removed = 0;
for (my $i = 0; $i < @{$self->{state_data}->{players}}; $i++) {
if ($self->{state_data}->{players}->[$i]->{id} == $id) {
splice @{$self->{state_data}->{players}}, $i--, 1;
$removed = 1;
}
}
if ($removed) {
if ($self->{state_data}->{current_player} >= @{$self->{state_data}->{players}}) {
$self->{state_data}->{current_player} = @{$self->{state_data}->{players}} - 1;
}
if (not @{$self->{state_data}->{players}}) {
$self->{current_state} = 'nogame';
$self->{pbot}->{event_queue}->update_repeating('spinach loop', 0);
return "/msg $self->{channel} $context->{nick} has left the game! All players have left. The game has been stopped.";
} else {
return "/msg $self->{channel} $context->{nick} has left the game!";
}
} else {
return "$context->{nick}: But you are not even playing the game.";
}
}
when ('abort') {
if (not $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask})) {
return "$context->{nick}: Only admins may abort the game.";
}
$self->{current_state} = 'gameover';
return "/msg $self->{channel} $context->{nick}: The game has been aborted.";
}
when ($_ eq 'score' or $_ eq 'players') {
if ($self->{current_state} eq 'getplayers') {
my @names;
foreach my $player (@{$self->{state_data}->{players}}) {
if (not $player->{ready}) {
push @names, "$player->{name} $color{red}(not ready)$color{reset}";
} else {
push @names, $player->{name};
}
}
my $players = join ', ', @names;
$players = 'none' if not @names;
return "Current players: $players";
}
# score
if (not @{$self->{state_data}->{players}}) {
return "There is nobody playing right now.";
}
my $text = '';
my $comma = '';
foreach my $player (sort { $b->{score} <=> $a->{score} } @{$self->{state_data}->{players}}) {
$text .= "$comma$player->{name}: " . $self->commify($player->{score});
$comma = '; ';
}
return $text;
}
when ('kick') {
if (not $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask})) {
return "$context->{nick}: Only admins may kick people from the game.";
}
if (not length $arguments) { return "Usage: spinach kick <nick>"; }
my $removed = 0;
for (my $i = 0; $i < @{$self->{state_data}->{players}}; $i++) {
if (lc $self->{state_data}->{players}->[$i]->{name} eq $arguments) {
splice @{$self->{state_data}->{players}}, $i--, 1;
$removed = 1;
}
}
if ($removed) {
if ($self->{state_data}->{current_player} >= @{$self->{state_data}->{players}}) {
$self->{state_data}->{current_player} = @{$self->{state_data}->{players}} - 1;
}
return "/msg $self->{channel} $context->{nick}: $arguments has been kicked from the game.";
} else {
return "$context->{nick}: $arguments isn't even in the game.";
}
}
when ('n') {
return $self->normalize_text($arguments);
}
when ('v') {
my ($truth, $lie) = split /;/, $arguments;
if (!defined $truth || !defined $lie) {
return "Usage: spinach v <truth>;<lie>";
}
return $self->validate_lie($self->normalize_text($truth), $self->normalize_text($lie));
}
when ('reroll') {
if ($self->{current_state} eq 'getlies') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $player;
my $rerolled = 0;
my $keep;
foreach my $i (@{$self->{state_data}->{players}}) {
if ($i->{id} == $id) {
$i->{reroll} = 1;
delete $i->{keep};
$rerolled++;
$player = $i;
} elsif ($i->{reroll}) {
$rerolled++;
} elsif ($i->{keep}) {
$keep++;
}
}
if (not $player) {
return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!";
}
my $needed = int(@{$self->{state_data}->{players}} / 2) + 1;
$needed -= $rerolled;
$needed += $keep;
my $votes_needed;
if ($needed == 1) { $votes_needed = "$needed more vote to reroll!"; }
elsif ($needed > 1) { $votes_needed = "$needed more votes to reroll!"; }
else { $votes_needed = "Rerolling..."; }
return "/msg $self->{channel} $color{red}$context->{nick} has voted to reroll for another question from the same category! $color{reset}$votes_needed";
} else {
return "$context->{nick}: This command can be used only during the \"submit lies\" stage.";
}
}
when ('skip') {
if ($self->{current_state} eq 'getlies') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $player;
my $skipped = 0;
my $keep = 0;
foreach my $i (@{$self->{state_data}->{players}}) {
if ($i->{id} == $id) {
$i->{skip} = 1;
delete $i->{keep};
$skipped++;
$player = $i;
} elsif ($i->{skip}) {
$skipped++;
} elsif ($i->{keep}) {
$keep++;
}
}
if (not $player) { return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!"; }
my $needed = int(@{$self->{state_data}->{players}} / 2) + 1;
$needed -= $skipped;
$needed += $keep;
my $votes_needed;
if ($needed == 1) { $votes_needed = "$needed more vote to skip!"; }
elsif ($needed > 1) { $votes_needed = "$needed more votes to skip!"; }
else { $votes_needed = "Skipping..."; }
return "/msg $self->{channel} $color{red}$context->{nick} has voted to skip this category! $color{reset}$votes_needed";
} else {
return "$context->{nick}: This command can be used only during the \"submit lies\" stage.";
}
}
when ('keep') {
if ($self->{current_state} eq 'getlies') {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $player;
foreach my $i (@{$self->{state_data}->{players}}) {
if ($i->{id} == $id) {
$i->{keep} = 1;
delete $i->{skip};
delete $i->{reroll};
$player = $i;
last;
}
}
if (not $player) {
return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!";
}
return "/msg $self->{channel} $color{green}$context->{nick} has voted to keep playing the current question!";
} else {
return "$context->{nick}: This command can be used only during the \"submit lies\" stage.";
}
}
when ($_ eq 'lie' or $_ eq 'truth' or $_ eq 'choose') {
$arguments //= '';
$arguments = lc $arguments;
if ($self->{current_state} eq 'choosecategory') {
if (not length $arguments) { return "Usage: spinach choose <integer>"; }
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
if (not @{$self->{state_data}->{players}} or $id != $self->{state_data}->{players}->[$self->{state_data}->{current_player}]->{id}) {
return "$context->{nick}: It is not your turn to choose a category.";
}
if ($arguments !~ /^[0-9]+$/) {
return "$context->{nick}: Please choose a category number. $self->{state_data}->{categories_text}";
}
$arguments--;
if ($arguments < 0 or $arguments >= @{$self->{state_data}->{category_options}}) {
return "$context->{nick}: Choice out of range. Please choose a valid category. $self->{state_data}->{categories_text}";
}
if ($arguments == @{$self->{state_data}->{category_options}} - 2) {
$arguments = (@{$self->{state_data}->{category_options}} - 2) * rand;
$self->{state_data}->{current_category} = $self->{state_data}->{category_options}->[$arguments];
return "/msg $self->{channel} $context->{nick} has chosen RANDOM CATEGORY! Randomly choosing category: $self->{state_data}->{current_category}!";
} elsif ($arguments == @{$self->{state_data}->{category_options}} - 1) {
$self->{state_data}->{reroll_category} = 1;
return "/msg $self->{channel} $context->{nick} has chosen REROLL CATEGORIES! Rerolling categories...";
} else {
$self->{state_data}->{current_category} = $self->{state_data}->{category_options}->[$arguments];
return "/msg $self->{channel} $context->{nick} has chosen $self->{state_data}->{current_category}!";
}
}
if ($self->{current_state} eq 'getlies') {
if (not length $arguments) { return 'Usage: spinach lie <text>'; }
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $player;
foreach my $i (@{$self->{state_data}->{players}}) {
if ($i->{id} == $id) {
$player = $i;
last;
}
}
if (not $player) {
return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!";
}
if ($player->{lie_count} >= 2) {
return "/msg $context->{nick} You cannot change your lie again this round.";
}
$arguments = $self->normalize_text($arguments);
my @truth_count = split /\s/, $self->{state_data}->{current_question}->{answer};
my @lie_count = split /\s/, $arguments;
my $validate = $self->validate_lie($self->{state_data}->{current_question}->{answer}, $arguments);
# check alternate answers if lie is not already too similar to default answer
if ($validate == 1) {
# check alternative answers
foreach my $alt (@{$self->{state_data}->{current_question}->{alternativeSpellings}}) {
$validate = self->validate_lie($alt, $arguments);
# end loop if too similar to an alternative
last if $validate != 1;
}
}
if ($validate != 1) {
if ($validate == 0) {
$self->send_message($self->{channel}, "$color{yellow}$context->{nick} has found the truth!$color{reset}");
return "$context->{nick}: You have found the truth! Submit a different lie.";
} elsif ($validate == -1) {
$self->send_message($self->{channel}, "$color{cyan}$context->{nick} has found part of the truth!$color{reset}");
} else {
$self->send_message($self->{channel}, "$color{cyan}$context->{nick} has misspelled the truth!$color{reset}");
}
return "$context->{nick}: Your lie is too similar to the truth! Submit a different lie.";
}
$player->{lie_count}++;
my $changed = exists $player->{lie};
$player->{lie} = $arguments;
if ($changed) { return "/msg $self->{channel} $context->{nick} has changed their lie!"; }
else { return "/msg $self->{channel} $context->{nick} has submitted a lie!"; }
}
if ($self->{current_state} eq 'findtruth') {
if (not length $arguments) { return 'Usage: spinach truth <integer>'; }
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($context->{nick}, $context->{user}, $context->{host});
my $player;
foreach my $i (@{$self->{state_data}->{players}}) {
if ($i->{id} == $id) {
$player = $i;
last;
}
}
if (not $player) {
return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!";
}
if ($arguments !~ /^[0-9]+$/) {
return "$context->{nick}: Please select a truth number. $self->{state_data}->{current_choices_text}";
}
$arguments--;
if ($arguments < 0 or $arguments >= @{$self->{state_data}->{current_choices}}) {
return "$context->{nick}: Selection out of range. Please select a valid truth. $self->{state_data}->{current_choices_text}";
}
my $changed = exists $player->{truth};
$player->{truth} = uc $self->{state_data}->{current_choices}->[$arguments];
if ($player->{truth} eq $player->{lie}) {
delete $player->{truth};
return "$context->{nick}: You cannot select your own lie!";
}
if ($changed) { return "/msg $self->{channel} $context->{nick} has selected a different truth!"; }
else { return "/msg $self->{channel} $context->{nick} has selected a truth!"; }
}
return "$context->{nick}: It is not time to use this command.";
}
when ('show') {
if ($self->{current_state} =~ /(?:getlies|findtruth|showlies)/) {
$self->showquestion_helper($self->{state_data}, 1);
return '';
}
return "$context->{nick}: There is nothing to show right now.";
}
when ('categories') {
if (not length $arguments) { return "Usage: spinach categories <regex>"; }
my $result = eval {
use re::engine::RE2 -strict => 1;
my @categories = grep { /$arguments/i } keys %{$self->{categories}};
if (not @categories) { return "No categories found."; }
my $text = "";
my $comma = "";
foreach my $cat (sort @categories) {
$text .= "$comma$cat: " . keys %{$self->{categories}{$cat}};
$comma = ",\n";
}
return $text;
};
return "$arguments: $@" if $@;
return $result;
}
when ('filter') {
my ($cmd, $args) = split / /, $arguments, 2;
$cmd = lc $cmd;
if (not length $cmd) { return "Usage: spinach filter include <regex> | exclude <regex> | show | clear"; }
given ($cmd) {
when ($_ eq 'include' or $_ eq 'exclude') {
if (not length $args) { return "Usage: spinach filter $_ <regex>"; }
eval { "" =~ /$args/ };
return "Bad filter $args: $@" if $@;
my @categories = grep { /$args/i } keys %{$self->{categories}};
if (not @categories) { return "Bad filter: No categories match. Try again."; }
$self->{metadata}->set('filter', "category_" . $_ . "_filter", $args);
return "Spinach $_ filter set.";
}
when ('clear') {
$self->{metadata}->remove('filter');
return "Spinach filter cleared.";
}
when ('show') {
if (not $self->{metadata}->exists('filter', 'category_include_filter') and not $self->{metadata}->exists('filter', 'category_exclude_filter')) {
return "There is no Spinach filter set.";
}
my $text = "Spinach ";
my $comma = "";
if ($self->{metadata}->exists('filter', 'category_include_filter')) {
$text .= "include filter set to: " . $self->{metadata}->get_data('filter', 'category_include_filter');
$comma = "; ";
}
if ($self->{metadata}->exists('filter', 'category_exclude_filter')) {
$text .= $comma . "exclude filter set to: " . $self->{metadata}->get_data('filter', 'category_exclude_filter');
}
return $text;
}
default { return "Unknown filter command '$cmd'."; }
}
}
when ('state') {
my ($command, $args) = split /\s+/, $arguments;
if ($command eq 'show') {
return "Previous state: $self->{previous_state}; current state: $self->{current_state}; previous result: $self->{state_data}->{previous_result}";
}
if ($command eq 'set') {
if (not length $args) { return "Usage: spinach state set <new state>"; }
my $u = $self->{pbot}->{users}->loggedin($self->{channel}, $context->{hostmask});
if (not $self->{pbot}->{capabilities}->userhas($u, 'admin')) { return "$context->{nick}: Only admins may set game state."; }
$self->{previous_state} = $self->{current_state};
$self->{current_state} = $args;
return "State set to $args";
}
if ($command eq 'result') {
if (not length $args) { return "Usage: spinach state result <current state result>"; }
my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
if (not $admin) { return "$context->{nick}: Only admins may set game state."; }
$self->{state_data}->{previous_result} = $self->{state_data}->{result};
$self->{state_data}->{result} = $args;
return "State result set to $args";
}
return "Usage: spinach state show | set <new state> | result <current state result>";
}
when ('set') {
my ($index, $key, $value) = split /\s+/, $arguments;
if (not defined $index) { return "Usage: spinach set <metadata> [key [value]]"; }
if (lc $index eq 'settings' and $key and lc $key eq 'stats' and defined $value and $self->{current_state} ne 'nogame') {
return "Spinach stats setting cannot be modified while a game is in progress.";
}
my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
if (defined $value and not $admin) { return "$context->{nick}: Only admins may set game settings."; }
return $self->{metadata}->set($index, $key, $value);
}
when ('unset') {
my ($index, $key) = split /\s+/, $arguments;
if (not defined $index or not defined $key) { return "Usage: spinach unset <metadata> <key>"; }
if (lc $index eq 'settings' and lc $key eq 'stats' and $self->{current_state} ne 'nogame') {
return "Spinach stats setting cannot be modified while a game is in progress.";
}
my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
if (not $admin) { return "$context->{nick}: Only admins may set game settings."; }
return $self->{metadata}->unset($index, $key);
}
when ('rank') {
return $self->{rankcmd}->rank($arguments);
}
default { return $usage; }
}
return $result;
}
sub start_game($self) {
$self->{state_data} = {
players => [],
bonus_round => 0,
};
$self->{current_state} = 'getplayers';
$self->{pbot}->{event_queue}->enqueue_event(
sub {
$self->run_one_state;
}, 1, 'spinach loop', 1
);
}
sub player_join($self, $nick, $user, $host) {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($nick, $user, $host);
foreach my $player (@{$self->{state_data}->{players}}) {
if ($player->{id} == $id) {
return "$nick: You have already joined this game.";
}
}
my $player = {
id => $id,
name => $nick,
score => 0,
ready => $self->{current_state} eq 'getplayers' ? 0 : 1,
missedinputs => 0
};
push @{$self->{state_data}->{players}}, $player;
return "/msg $self->{channel} $nick has joined the game!";
}
sub player_left($self, $nick, $user, $host) {
my $id = $self->{pbot}->{messagehistory}->{database}->get_message_account_ancestor($nick, $user, $host);
for (my $i = 0; $i < @{$self->{state_data}->{players}}; $i++) {
if ($self->{state_data}->{players}->[$i]->{id} == $id) {
splice @{$self->{state_data}->{players}}, $i--, 1;
if ($self->{state_data}->{current_player} >= @{$self->{state_data}->{players}}) {
$self->{state_data}->{current_player} = @{$self->{state_data}->{players}} - 1;
}
$self->send_message($self->{channel}, "$nick has left the game!");
last;
}
}
}
sub send_message($self, $to, $text, $delay = 0) {
my $botnick = $self->{pbot}->{registry}->get_value('irc', 'botnick');
my $message = {
nick => $botnick,
user => 'spinach',
host => 'localhost',
hostmask => "$botnick!spinach\@localhost",
keyword => 'spinach',
command => 'spinach',
checkflood => 1,
message => $text
};
$self->{pbot}->{interpreter}->add_message_to_output_queue($to, $message, $delay);
}
sub add_new_suggestions($self, $state) {
my $question = undef;
my $modified = 0;
foreach my $player (@{$state->{players}}) {
if ($player->{deceived}) {
$self->{pbot}->{logger}->log("Adding new suggestion for $state->{current_question}->{id}: $state->{current_question}->{question}: $player->{deceived}\n");
if (not grep { lc $_ eq lc $player->{deceived} } @{$state->{current_question}->{suggestions}}) {
if (not defined $question) {
foreach my $q (@{$self->{questions}->{questions}}) {
if ($q->{id} == $state->{current_question}->{id}) {