From 980a5d2583ef27e1040be37eea67899c31a415a5 Mon Sep 17 00:00:00 2001 From: Arkadii Hlushchevskyi Date: Sat, 28 Dec 2024 22:56:37 +0200 Subject: [PATCH] Changed D trait to work on both Dead and StartsDead actors. --- SPID/include/LookupConfigs.h | 1 - SPID/src/LookupFilters.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/SPID/include/LookupConfigs.h b/SPID/include/LookupConfigs.h index 28c5ddf..2e98b73 100644 --- a/SPID/include/LookupConfigs.h +++ b/SPID/include/LookupConfigs.h @@ -1,5 +1,4 @@ #pragma once -#include "RE/F/FormTypes.h" namespace RECORD { diff --git a/SPID/src/LookupFilters.cpp b/SPID/src/LookupFilters.cpp index c7fbfc3..5f22ef5 100644 --- a/SPID/src/LookupFilters.cpp +++ b/SPID/src/LookupFilters.cpp @@ -166,7 +166,7 @@ namespace Filter if (traits.teammate && a_npcData.IsTeammate() != *traits.teammate) { return Result::kFail; } - if (traits.startsDead && a_npcData.StartsDead() != *traits.startsDead) { + if (traits.startsDead && a_npcData.IsDead() != *traits.startsDead) { return Result::kFail; }