diff --git a/docs/ue2rigify/trouble-shooting/faq.md b/docs/ue2rigify/trouble-shooting/faq.md index f79b7e50..26928236 100644 --- a/docs/ue2rigify/trouble-shooting/faq.md +++ b/docs/ue2rigify/trouble-shooting/faq.md @@ -23,41 +23,41 @@ However there is a solution built into Rigify that can update the metarig when y >Requires Blender 3.6 -1. Open your exported template zip file and extract the metarig.py file to the following location in your Blender 3.6 install: +- Open your exported template zip file and extract the metarig.py file to the following location in your Blender 3.6 install: -`C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\rigify\metarigs` + `C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\rigify\metarigs` -![1](./images/1.png) + ![1](./images/1.png) -2. Rename metarig.py to something recognizable i.e. +- Rename metarig.py to something recognizable i.e. `demometarig.py` -3. Open Blender 3.6 and add your metarig to the scene +- Open Blender 3.6 and add your metarig to the scene -![2](./images/2.png) + ![2](./images/2.png) -4. Create a new save, close Blender 3.6, and open the new save in Blender 4+ +- Create a new save, close Blender 3.6, and open the new save in Blender 4+ -5. Select the rig and open the Armature data tab. You should see Rigify tell you it needs to update to Collections. Click `Upgrade Metarig` +- Select the rig and open the Armature data tab. You should see Rigify tell you it needs to update to Collections. Click `Upgrade Metarig` -![3](./images/3.png) + ![3](./images/3.png) -6. Switch to Edit Mode with the armature still selected. A Rigify menu should appear at the top. Click `Rigify > Encode Metarig` +- Switch to Edit Mode with the armature still selected. A Rigify menu should appear at the top. Click `Rigify > Encode Metarig` -![4](./images/4.png) + ![4](./images/4.png) -7. Switch your Viewport to Text Editor and open the new metarig.py +- Switch your Viewport to Text Editor and open the new metarig.py -![5](./images/5.png) + ![5](./images/5.png) -![6](./images/6.png) + ![6](./images/6.png) -8. Save the file to Desktop keeping the name as `metarig.py` and replace the metarig file in your template zip with the new one. +- Save the file to Desktop keeping the name as `metarig.py` and replace the metarig file in your template zip with the new one. -![7](./images/7.png) + ![7](./images/7.png) -9. Before attempting to import your template again, **you must delete the previous attempt from UE2Rigify's templates folder.** Default location can be found above. +- Before attempting to import your template again, **you must delete the previous attempt from UE2Rigify's templates folder.** Default location can be found above. -10. Restart Blender 4+ and import your template. It should now work as intended! +- Restart Blender 4+ and import your template. It should now work as intended! -![8](./images/8.png) \ No newline at end of file + ![8](./images/8.png) \ No newline at end of file