From 048da9a1d104d86e1fcb8b32ffc2e01d9b962002 Mon Sep 17 00:00:00 2001 From: Cody Bennett Date: Fri, 7 Jul 2023 08:37:43 -0500 Subject: [PATCH] fix(OculusHandPointerModel): safely dispose pointer mesh (#271) --- src/webxr/OculusHandPointerModel.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/webxr/OculusHandPointerModel.js b/src/webxr/OculusHandPointerModel.js index c4efe397..00e044a5 100644 --- a/src/webxr/OculusHandPointerModel.js +++ b/src/webxr/OculusHandPointerModel.js @@ -62,8 +62,8 @@ class OculusHandPointerModel extends THREE.Object3D { this.visible = false this.xrInputSource = null - this.pointerGeometry.dispose() - this.pointerMesh.material.dispose() + this.pointerGeometry?.dispose() + this.pointerMesh?.material.dispose() this.clear() }